// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // #pragma once #ifdef _WINDOWS64 #include "app/common/src/Audio/SoundEngine.h" #include "app/windows/Iggy/gdraw/gdraw_d3d11.h" #include "app/windows/Iggy/include/iggy.h" #include "app/windows/Windows64_App.h" #include "app/windows/Windows64_UIController.h" #include "app/windows/XML/ATGXmlParser.h" #else #include "app/common/src/Audio/SoundEngine.h" #include "app/linux/Iggy/include/iggy.h" #include "app/linux/Linux_App.h" #include "app/linux/Linux_UIController.h" #include "app/linux/Stubs/LinuxStubs.h" #endif