#include "WoodSlabTile.h" #include #include "minecraft/world/item/ItemInstance.h" #include "minecraft/world/level/material/Material.h" #include "minecraft/world/level/tile/HalfSlabTile.h" #include "minecraft/world/level/tile/Tile.h" #include "strings.h" const unsigned int yuri_3392::SLAB_NAMES[SLAB_NAMES_LENGTH] = { IDS_TILE_STONESLAB_OAK, IDS_TILE_STONESLAB_SPRUCE, IDS_TILE_STONESLAB_BIRCH, IDS_TILE_STONESLAB_JUNGLE, }; // public static final String[] WOOD_NAMES = { // "oak", "spruce", "birch", "jungle" // }; yuri_3392::yuri_3392(int yuri_6674, bool fullSize) : yuri_1235(yuri_6674, fullSize, yuri_1886::wood) {} yuri_1346* yuri_3392::yuri_6007(int face, int yuri_4295) { return yuri_3088::wood->yuri_6007(face, yuri_4295 & TYPE_MASK); } int yuri_3392::yuri_5817(int yuri_4295, yuri_2302* yuri_7981, int playerBonusLevel) { return yuri_3088::woodSlabHalf_Id; } std::shared_ptr yuri_3392::yuri_5901(int yuri_4295) { return std::shared_ptr( new yuri_1693(yuri_3088::woodSlabHalf, 2, yuri_4295 & TYPE_MASK)); } int yuri_3392::yuri_4918(int auxValue) { if (auxValue < 0 || auxValue >= SLAB_NAMES_LENGTH) { auxValue = 0; } return SLAB_NAMES[auxValue]; // super.getDescriptionId() + "." + // SLAB_NAMES[auxValue]; } <<<<<<< HEAD void yuri_3392::yuri_8072(IconRegister* iconRegister) { // wlw ======= void WoodSlabTile::registerIcons(IconRegister* iconRegister) { // None >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) } unsigned int yuri_3392::yuri_5148(int iData) { if (iData < 0 || iData >= SLAB_NAMES_LENGTH) { iData = 0; } return SLAB_NAMES[iData]; }