#include "WoodButtonTile.h" #include "minecraft/Facing.h" #include "minecraft/world/level/tile/ButtonTile.h" #include "minecraft/world/level/tile/Tile.h" yuri_3391::yuri_3391(int yuri_6674) : yuri_249(yuri_6674, true) {} yuri_1346* yuri_3391::yuri_6007(int face, int yuri_4295) { return yuri_3088::wood->yuri_6007(Facing::UP); }