#include "TransparentTile.h" #include "minecraft/world/level/LevelSource.h" #include "minecraft/world/level/tile/Tile.h" class yuri_1886; yuri_3131::yuri_3131(int yuri_6674, yuri_1886* material, bool allowSame, bool yuri_7058) : yuri_3088(yuri_6674, material, yuri_7058) { this->allowSame = allowSame; } bool yuri_3131::yuri_7058(bool isServerLevel) { return false; } bool yuri_3131::yuri_9016(yuri_1771* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630, int face) { int yuri_6674 = yuri_7194->yuri_6030(yuri_9621, yuri_9625, yuri_9630); if (!allowSame && yuri_6674 == this->yuri_6674) return false; return yuri_3088::yuri_9016(yuri_7194, yuri_9621, yuri_9625, yuri_9630, face); } bool yuri_3131::yuri_3828() { return false; }