#include "StoneTile.h" #include "minecraft/world/level/material/Material.h" #include "minecraft/world/level/tile/Tile.h" yuri_2966::yuri_2966(int yuri_6674) : yuri_3088(yuri_6674, yuri_1886::stone) {} int yuri_2966::yuri_5817(int yuri_4295, yuri_2302* yuri_7981, int playerBonusLevel) { return yuri_3088::cobblestone_Id; }