#include "SoulSandTile.h" #include #include #include "minecraft/world/entity/Entity.h" #include "minecraft/world/level/material/Material.h" #include "minecraft/world/level/tile/Tile.h" #include "minecraft/world/phys/AABB.h" yuri_2872::yuri_2872(int yuri_6674) : yuri_3088(yuri_6674, yuri_1886::sand) {} std::optional yuri_2872::yuri_4855(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630) { float r = 2 / 16.0f; return yuri_0(yuri_9621, yuri_9625, yuri_9630, yuri_9621 + 1, yuri_9625 + 1 - r, yuri_9630 + 1); } void yuri_2872::yuri_4519(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630, std::shared_ptr entity) { entity->xd *= 0.4; entity->zd *= 0.4; }