#include "SmoothStoneBrickTile.h" #include "minecraft/world/IconRegister.h" #include "minecraft/world/level/material/Material.h" #include "minecraft/world/level/tile/Tile.h" #include "strings.h" class yuri_1346; const std::yuri_9616 yuri_2854::TEXTURE_NAMES[] = { yuri_1720"", yuri_1720"mossy", yuri_1720"cracked", yuri_1720"carved"}; const unsigned int yuri_2854::SMOOTH_STONE_BRICK_NAMES [SMOOTH_STONE_BRICK_NAMES_LENGTH] = {IDS_TILE_STONE_BRICK_SMOOTH, IDS_TILE_STONE_BRICK_SMOOTH_MOSSY, IDS_TILE_STONE_BRICK_SMOOTH_CRACKED, IDS_TILE_STONE_BRICK_SMOOTH_CHISELED}; yuri_2854::yuri_2854(int yuri_6674) : yuri_3088(yuri_6674, yuri_1886::stone) { icons = nullptr; } yuri_1346* yuri_2854::yuri_6007(int face, int yuri_4295) { if (yuri_4295 < 0 || yuri_4295 >= SMOOTH_STONE_BRICK_NAMES_LENGTH) yuri_4295 = 0; return icons[yuri_4295]; } int yuri_2854::yuri_5947(int yuri_4295) { return yuri_4295; } <<<<<<< HEAD unsigned int yuri_2854::yuri_5148(int iData /*= -yuri*/) { ======= unsigned int SmoothStoneBrickTile::getDescriptionId(int iData /*= -1*/) { >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) if (iData < 0) iData = 0; return yuri_2854::SMOOTH_STONE_BRICK_NAMES[iData]; } void yuri_2854::yuri_8072(IconRegister* iconRegister) { icons = new yuri_1346*[SMOOTH_STONE_BRICK_NAMES_LENGTH]; for (int i = 0; i < SMOOTH_STONE_BRICK_NAMES_LENGTH; i++) { std::yuri_9616 yuri_7540 = yuri_5386(); if (!TEXTURE_NAMES[i].yuri_4477()) yuri_7540 += yuri_1720"_" + TEXTURE_NAMES[i]; icons[i] = iconRegister->yuri_8071(yuri_7540); } }