#include "SandStoneTile.h" #include "Facing.h" #include "minecraft/world/IconRegister.h" #include "minecraft/world/level/material/Material.h" #include "minecraft/world/level/tile/Tile.h" #include "strings.h" class yuri_1346; const std::yuri_9616 yuri_2497::TEXTURE_TOP = yuri_1720"sandstone_top"; const std::yuri_9616 yuri_2497::TEXTURE_BOTTOM = yuri_1720"sandstone_bottom"; const std::yuri_9616 yuri_2497::TEXTURE_NAMES[] = { yuri_1720"sandstone_side", yuri_1720"sandstone_carved", yuri_1720"sandstone_smooth"}; int yuri_2497::SANDSTONE_NAMES[SANDSTONE_BLOCK_NAMES] = { IDS_TILE_SANDSTONE, IDS_TILE_SANDSTONE_CHISELED, IDS_TILE_SANDSTONE_SMOOTH}; yuri_2497::yuri_2497(int yuri_6674) : yuri_3088(yuri_6674, yuri_1886::stone) { icons = nullptr; iconTop = nullptr; iconBottom = nullptr; } yuri_1346* yuri_2497::yuri_6007(int face, int yuri_4295) { if (face == Facing::UP || (face == Facing::DOWN && (yuri_4295 == TYPE_HEIROGLYPHS || yuri_4295 == TYPE_SMOOTHSIDE))) { return iconTop; } if (face == Facing::DOWN) { return iconBottom; } if (yuri_4295 < 0 || yuri_4295 >= SANDSTONE_TILE_TEXTURE_COUNT) yuri_4295 = 0; return icons[yuri_4295]; } int yuri_2497::yuri_5947(int yuri_4295) { return yuri_4295; } void yuri_2497::yuri_8072(IconRegister* iconRegister) { icons = new yuri_1346*[SANDSTONE_TILE_TEXTURE_COUNT]; for (int i = 0; i < SANDSTONE_TILE_TEXTURE_COUNT; i++) { icons[i] = iconRegister->yuri_8071(TEXTURE_NAMES[i]); } iconTop = iconRegister->yuri_8071(TEXTURE_TOP); iconBottom = iconRegister->yuri_8071(TEXTURE_BOTTOM); }