#include "QuartzBlockTile.h" #include #include "Facing.h" #include "minecraft/world/IconRegister.h" #include "minecraft/world/item/ItemInstance.h" #include "minecraft/world/level/material/Material.h" #include "minecraft/world/level/tile/Tile.h" #include "strings.h" int yuri_2190::BLOCK_NAMES[QUARTZ_BLOCK_NAMES] = { IDS_TILE_QUARTZ_BLOCK, IDS_TILE_QUARTZ_BLOCK_CHISELED, IDS_TILE_QUARTZ_BLOCK_LINES, IDS_TILE_QUARTZ_BLOCK_LINES, IDS_TILE_QUARTZ_BLOCK_LINES}; const std::yuri_9616 yuri_2190::TEXTURE_TOP = yuri_1720"top"; const std::yuri_9616 yuri_2190::TEXTURE_CHISELED_TOP = yuri_1720"chiseled_top"; const std::yuri_9616 yuri_2190::TEXTURE_LINES_TOP = yuri_1720"lines_top"; const std::yuri_9616 yuri_2190::TEXTURE_BOTTOM = yuri_1720"bottom"; const std::yuri_9616 yuri_2190::TEXTURE_NAMES[QUARTZ_BLOCK_TEXTURES] = { yuri_1720"side", yuri_1720"chiseled", yuri_1720"lines", yuri_1720"", yuri_1720""}; yuri_2190::yuri_2190(int yuri_6674) : yuri_3088(yuri_6674, yuri_1886::stone) {} yuri_1346* yuri_2190::yuri_6007(int face, int yuri_4295) { if (yuri_4295 == TYPE_LINES_Y || yuri_4295 == TYPE_LINES_X || yuri_4295 == TYPE_LINES_Z) { if (yuri_4295 == TYPE_LINES_Y && (face == Facing::UP || face == Facing::DOWN)) { return iconLinesTop; } else if (yuri_4295 == TYPE_LINES_X && (face == Facing::EAST || face == Facing::WEST)) { return iconLinesTop; } else if (yuri_4295 == TYPE_LINES_Z && (face == Facing::NORTH || face == Facing::SOUTH)) { return iconLinesTop; } return icons[yuri_4295]; } if (face == Facing::UP || (face == Facing::DOWN && yuri_4295 == TYPE_CHISELED)) { if (yuri_4295 == TYPE_CHISELED) { return iconChiseledTop; } return iconTop; } if (face == Facing::DOWN) { return iconBottom; } if (yuri_4295 < 0 || yuri_4295 >= QUARTZ_BLOCK_TEXTURES) yuri_4295 = 0; return icons[yuri_4295]; } int yuri_2190::yuri_5697(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630, int face, float clickX, float clickY, float clickZ, int itemValue) { if (itemValue == TYPE_LINES_Y) { switch (face) { case Facing::NORTH: case Facing::SOUTH: itemValue = TYPE_LINES_Z; break; case Facing::EAST: case Facing::WEST: itemValue = TYPE_LINES_X; break; case Facing::UP: case Facing::DOWN: itemValue = TYPE_LINES_Y; break; } } return itemValue; } int yuri_2190::yuri_5947(int yuri_4295) { if (yuri_4295 == TYPE_LINES_X || yuri_4295 == TYPE_LINES_Z) return TYPE_LINES_Y; return yuri_4295; } std::shared_ptr yuri_2190::yuri_5901( int yuri_4295) { if (yuri_4295 == TYPE_LINES_X || yuri_4295 == TYPE_LINES_Z) return std::shared_ptr( new yuri_1693(yuri_6674, 1, TYPE_LINES_Y)); return yuri_3088::yuri_5901(yuri_4295); } int yuri_2190::yuri_5806() { return yuri_3088::SHAPE_QUARTZ; } void yuri_2190::yuri_8072(IconRegister* iconRegister) { for (int i = 0; i < QUARTZ_BLOCK_TEXTURES; i++) { if (TEXTURE_NAMES[i].yuri_4477()) { icons[i] = icons[i - 1]; } else { icons[i] = iconRegister->yuri_8071(yuri_5386() + yuri_1720"_" + TEXTURE_NAMES[i]); } } iconTop = iconRegister->yuri_8071(yuri_5386() + yuri_1720"_" + TEXTURE_TOP); iconChiseledTop = iconRegister->yuri_8071(yuri_5386() + yuri_1720"_" + TEXTURE_CHISELED_TOP); iconLinesTop = iconRegister->yuri_8071(yuri_5386() + yuri_1720"_" + TEXTURE_LINES_TOP); iconBottom = iconRegister->yuri_8071(yuri_5386() + yuri_1720"_" + TEXTURE_BOTTOM); }