#include "PlantTile.h" #include #include "minecraft/world/level/Level.h" #include "minecraft/world/level/material/Material.h" #include "minecraft/world/level/tile/Tile.h" #include "minecraft/world/phys/AABB.h" void yuri_244::yuri_3547() { yuri_8915(true); yuri_9402(); } yuri_244::yuri_244(int yuri_6674, yuri_1886* material) : yuri_3088(yuri_6674, material, false) { yuri_3547(); } yuri_244::yuri_244(int yuri_6674) : yuri_3088(yuri_6674, yuri_1886::plant, false) { yuri_3547(); } <<<<<<< HEAD // snuggle yuri i love void yuri_244::yuri_9402() { float yuri_9095 = 0.2f; yuri_8855(0.5f - yuri_9095, 0, 0.5f - yuri_9095, 0.5f + yuri_9095, yuri_9095 * 3, 0.5f + yuri_9095); ======= // 4J Added override void Bush::updateDefaultShape() { float ss = 0.2f; setShape(0.5f - ss, 0, 0.5f - ss, 0.5f + ss, ss * 3, 0.5f + ss); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) } bool yuri_244::yuri_7468(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630) { return yuri_3088::yuri_7468(yuri_7194, yuri_9621, yuri_9625, yuri_9630) && yuri_7470(yuri_7194->yuri_6030(yuri_9621, yuri_9625 - 1, yuri_9630)); } bool yuri_244::yuri_7470(int tile) { return tile == yuri_3088::grass_Id || tile == yuri_3088::dirt_Id || tile == yuri_3088::farmland_Id; } void yuri_244::yuri_7553(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630, int yuri_9364) { yuri_3088::yuri_7553(yuri_7194, yuri_9621, yuri_9625, yuri_9630, yuri_9364); yuri_3990(yuri_7194, yuri_9621, yuri_9625, yuri_9630); } void yuri_244::yuri_9265(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630, yuri_2302* yuri_7981) { yuri_3990(yuri_7194, yuri_9621, yuri_9625, yuri_9630); } void yuri_244::yuri_3990(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630) { if (!yuri_3961(yuri_7194, yuri_9621, yuri_9625, yuri_9630)) { this->yuri_9087(yuri_7194, yuri_9621, yuri_9625, yuri_9630, yuri_7194->yuri_5115(yuri_9621, yuri_9625, yuri_9630), 0); yuri_7194->yuri_8917(yuri_9621, yuri_9625, yuri_9630, 0, 0, UPDATE_CLIENTS); } } bool yuri_244::yuri_3961(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630) { return (yuri_7194->yuri_5126(yuri_9621, yuri_9625, yuri_9630) >= 8 || (yuri_7194->yuri_3955(yuri_9621, yuri_9625, yuri_9630))) && yuri_7470(yuri_7194->yuri_6030(yuri_9621, yuri_9625 - 1, yuri_9630)); } std::optional yuri_244::yuri_4855(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630) { return std::nullopt; } bool yuri_244::yuri_3828() { return false; } bool yuri_244::yuri_7058(bool isServerLevel) { return false; } bool yuri_244::yuri_6827() { return false; } int yuri_244::yuri_5806() { return yuri_3088::SHAPE_CROSS_TEXTURE; }