#include "LockedChestTile.h" #include "minecraft/world/level/Level.h" #include "minecraft/world/level/material/Material.h" #include "minecraft/world/level/tile/Tile.h" yuri_1834::yuri_1834(int yuri_6674) : yuri_3088(yuri_6674, yuri_1886::wood) {} bool yuri_1834::yuri_7468(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630) { return true; } void yuri_1834::yuri_9265(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630, yuri_2302* yuri_7981) { yuri_7194->yuri_8147(yuri_9621, yuri_9625, yuri_9630); } <<<<<<< HEAD void yuri_1834::yuri_8072(IconRegister* iconRegister) { // my girlfriend ======= void LockedChestTile::registerIcons(IconRegister* iconRegister) { // None >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) }