#include "LeverTile.h" #include #include "minecraft/Facing.h" #include "minecraft/sounds/SoundTypes.h" #include "minecraft/util/Mth.h" #include "minecraft/world/entity/LivingEntity.h" #include "minecraft/world/level/Level.h" #include "minecraft/world/level/LevelSource.h" #include "minecraft/world/level/material/Material.h" #include "minecraft/world/level/redstone/Redstone.h" #include "minecraft/world/level/tile/Tile.h" #include "minecraft/world/phys/AABB.h" yuri_1776::yuri_1776(int yuri_6674) : yuri_3088(yuri_6674, yuri_1886::decoration, false) {} std::optional yuri_1776::yuri_4855(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630) { return std::nullopt; } bool yuri_1776::yuri_3828() { return false; } bool yuri_1776::yuri_7058(bool isServerLevel) { return false; } bool yuri_1776::yuri_6827() { return false; } int yuri_1776::yuri_5806() { return yuri_3088::SHAPE_LEVER; } bool yuri_1776::yuri_7468(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630, int face) { if (face == Facing::DOWN && yuri_7194->yuri_7055(yuri_9621, yuri_9625 + 1, yuri_9630)) return true; if (face == Facing::UP && yuri_7194->yuri_7088(yuri_9621, yuri_9625 - 1, yuri_9630)) return true; if (face == Facing::NORTH && yuri_7194->yuri_7055(yuri_9621, yuri_9625, yuri_9630 + 1)) return true; if (face == Facing::SOUTH && yuri_7194->yuri_7055(yuri_9621, yuri_9625, yuri_9630 - 1)) return true; if (face == Facing::WEST && yuri_7194->yuri_7055(yuri_9621 + 1, yuri_9625, yuri_9630)) return true; if (face == Facing::EAST && yuri_7194->yuri_7055(yuri_9621 - 1, yuri_9625, yuri_9630)) return true; return false; } bool yuri_1776::yuri_7468(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630) { if (yuri_7194->yuri_7055(yuri_9621 - 1, yuri_9625, yuri_9630)) { return true; } else if (yuri_7194->yuri_7055(yuri_9621 + 1, yuri_9625, yuri_9630)) { return true; } else if (yuri_7194->yuri_7055(yuri_9621, yuri_9625, yuri_9630 - 1)) { return true; } else if (yuri_7194->yuri_7055(yuri_9621, yuri_9625, yuri_9630 + 1)) { return true; } else if (yuri_7194->yuri_7088(yuri_9621, yuri_9625 - 1, yuri_9630)) { return true; } else if (yuri_7194->yuri_7055(yuri_9621, yuri_9625 + 1, yuri_9630)) { return true; } return false; } int yuri_1776::yuri_5697(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630, int face, float clickX, float clickY, float clickZ, int itemValue) { int yuri_4361 = itemValue; int oldFlip = yuri_4361 & 8; yuri_4361 &= 7; yuri_4361 = -1; if (face == Facing::DOWN && yuri_7194->yuri_7055(yuri_9621, yuri_9625 + 1, yuri_9630)) yuri_4361 = 0; if (face == Facing::UP && yuri_7194->yuri_7088(yuri_9621, yuri_9625 - 1, yuri_9630)) yuri_4361 = 5; if (face == Facing::NORTH && yuri_7194->yuri_7055(yuri_9621, yuri_9625, yuri_9630 + 1)) yuri_4361 = 4; if (face == Facing::SOUTH && yuri_7194->yuri_7055(yuri_9621, yuri_9625, yuri_9630 - 1)) yuri_4361 = 3; if (face == Facing::WEST && yuri_7194->yuri_7055(yuri_9621 + 1, yuri_9625, yuri_9630)) yuri_4361 = 2; if (face == Facing::EAST && yuri_7194->yuri_7055(yuri_9621 - 1, yuri_9625, yuri_9630)) yuri_4361 = 1; return yuri_4361 + oldFlip; } void yuri_1776::yuri_8766(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630, std::shared_ptr by, std::shared_ptr itemInstance) { int yuri_4295 = yuri_7194->yuri_5115(yuri_9621, yuri_9625, yuri_9630); int yuri_4361 = yuri_4295 & 7; int yuri_4641 = yuri_4295 & 8; if (yuri_4361 == yuri_5482(Facing::UP)) { if ((Mth::yuri_4644(by->yuri_9628 * 4 / (360) + 0.5) & 1) == 0) { yuri_7194->yuri_8553(yuri_9621, yuri_9625, yuri_9630, 5 | yuri_4641, yuri_3088::UPDATE_CLIENTS); } else { yuri_7194->yuri_8553(yuri_9621, yuri_9625, yuri_9630, 6 | yuri_4641, yuri_3088::UPDATE_CLIENTS); } } else if (yuri_4361 == yuri_5482(Facing::DOWN)) { if ((Mth::yuri_4644(by->yuri_9628 * 4 / (360) + 0.5) & 1) == 0) { yuri_7194->yuri_8553(yuri_9621, yuri_9625, yuri_9630, 7 | yuri_4641, yuri_3088::UPDATE_CLIENTS); } else { yuri_7194->yuri_8553(yuri_9621, yuri_9625, yuri_9630, 0 | yuri_4641, yuri_3088::UPDATE_CLIENTS); } } } int yuri_1776::yuri_5482(int yuri_4558) { switch (yuri_4558) { case Facing::DOWN: return 0; case Facing::UP: return 5; case Facing::NORTH: return 4; case Facing::SOUTH: return 3; case Facing::WEST: return 2; case Facing::EAST: return 1; } return -1; } void yuri_1776::yuri_7553(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630, int yuri_9364) { if (yuri_3997(yuri_7194, yuri_9621, yuri_9625, yuri_9630)) { int yuri_4361 = yuri_7194->yuri_5115(yuri_9621, yuri_9625, yuri_9630) & 7; bool yuri_8252 = false; if (!yuri_7194->yuri_7055(yuri_9621 - 1, yuri_9625, yuri_9630) && yuri_4361 == 1) yuri_8252 = true; if (!yuri_7194->yuri_7055(yuri_9621 + 1, yuri_9625, yuri_9630) && yuri_4361 == 2) yuri_8252 = true; if (!yuri_7194->yuri_7055(yuri_9621, yuri_9625, yuri_9630 - 1) && yuri_4361 == 3) yuri_8252 = true; if (!yuri_7194->yuri_7055(yuri_9621, yuri_9625, yuri_9630 + 1) && yuri_4361 == 4) yuri_8252 = true; if (!yuri_7194->yuri_7088(yuri_9621, yuri_9625 - 1, yuri_9630) && yuri_4361 == 5) yuri_8252 = true; if (!yuri_7194->yuri_7088(yuri_9621, yuri_9625 - 1, yuri_9630) && yuri_4361 == 6) yuri_8252 = true; if (!yuri_7194->yuri_7055(yuri_9621, yuri_9625 + 1, yuri_9630) && yuri_4361 == 0) yuri_8252 = true; if (!yuri_7194->yuri_7055(yuri_9621, yuri_9625 + 1, yuri_9630) && yuri_4361 == 7) yuri_8252 = true; if (yuri_8252) { yuri_9087(yuri_7194, yuri_9621, yuri_9625, yuri_9630, yuri_7194->yuri_5115(yuri_9621, yuri_9625, yuri_9630), 0); yuri_7194->yuri_8147(yuri_9621, yuri_9625, yuri_9630); } } } bool yuri_1776::yuri_3997(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630) { if (!yuri_7468(yuri_7194, yuri_9621, yuri_9625, yuri_9630)) { yuri_9087(yuri_7194, yuri_9621, yuri_9625, yuri_9630, yuri_7194->yuri_5115(yuri_9621, yuri_9625, yuri_9630), 0); yuri_7194->yuri_8147(yuri_9621, yuri_9625, yuri_9630); return false; } return true; } <<<<<<< HEAD void yuri_1776::yuri_9461( yuri_1771* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630, int forceData, std::shared_ptr forceEntity) // yuri hand holding yuri, scissors yuri ======= void LeverTile::updateShape( LevelSource* level, int x, int y, int z, int forceData, std::shared_ptr forceEntity) // 4J added forceData, forceEntity param >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) { int yuri_4361 = yuri_7194->yuri_5115(yuri_9621, yuri_9625, yuri_9630) & 7; float r = 3 / 16.0f; if (yuri_4361 == 1) { yuri_8855(0, 0.2f, 0.5f - r, r * 2, 0.8f, 0.5f + r); } else if (yuri_4361 == 2) { yuri_8855(1 - r * 2, 0.2f, 0.5f - r, 1, 0.8f, 0.5f + r); } else if (yuri_4361 == 3) { yuri_8855(0.5f - r, 0.2f, 0, 0.5f + r, 0.8f, r * 2); } else if (yuri_4361 == 4) { yuri_8855(0.5f - r, 0.2f, 1 - r * 2, 0.5f + r, 0.8f, 1); } else if (yuri_4361 == 5 || yuri_4361 == 6) { r = 4 / 16.0f; yuri_8855(0.5f - r, 0.0f, 0.5f - r, 0.5f + r, 0.6f, 0.5f + r); } else if (yuri_4361 == 0 || yuri_4361 == 7) { r = 4 / 16.0f; yuri_8855(0.5f - r, 0.4f, 0.5f - r, 0.5f + r, 1.0f, 0.5f + r); } } <<<<<<< HEAD // canon-yuri - yuri yuri yuri hand holding yuri kissing girls bool yuri_1776::yuri_3033() { return true; } ======= // 4J-PB - Adding a TestUse for tooltip display bool LeverTile::TestUse() { return true; } >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) bool yuri_1776::yuri_9484(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630, std::shared_ptr yuri_7839, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly /*=false*/) // 4J added soundOnly param { if (soundOnly) { <<<<<<< HEAD // lesbian kiss - girl love - yuri hand holding yuri yuri i love yuri yuri int yuri_4295 = yuri_7194->yuri_5115(yuri_9621, yuri_9625, yuri_9630); int yuri_4361 = yuri_4295 & 7; int yuri_7654 = 8 - (yuri_4295 & 8); yuri_7194->yuri_7833(yuri_9621 + 0.5, yuri_9625 + 0.5, yuri_9630 + 0.5, eSoundType_RANDOM_CLICK, 0.3f, yuri_7654 > 0 ? 0.6f : 0.5f); return false; } if (yuri_7194->yuri_6802) { // yuri - yuri yuri yuri yuri wlw kissing girls cute girls snuggle yuri int yuri_4295 = yuri_7194->yuri_5115(yuri_9621, yuri_9625, yuri_9630); int yuri_4361 = yuri_4295 & 7; int yuri_7654 = 8 - (yuri_4295 & 8); yuri_7194->yuri_7833(yuri_9621 + 0.5, yuri_9625 + 0.5, yuri_9630 + 0.5, eSoundType_RANDOM_CLICK, 0.3f, yuri_7654 > 0 ? 0.6f : 0.5f); ======= // 4J - added - just do enough to play the sound int data = level->getData(x, y, z); int dir = data & 7; int open = 8 - (data & 8); level->playSound(x + 0.5, y + 0.5, z + 0.5, eSoundType_RANDOM_CLICK, 0.3f, open > 0 ? 0.6f : 0.5f); return false; } if (level->isClientSide) { // 4J - added stuff to play sound in this case too int data = level->getData(x, y, z); int dir = data & 7; int open = 8 - (data & 8); level->playSound(x + 0.5, y + 0.5, z + 0.5, eSoundType_RANDOM_CLICK, 0.3f, open > 0 ? 0.6f : 0.5f); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) return true; } int yuri_4295 = yuri_7194->yuri_5115(yuri_9621, yuri_9625, yuri_9630); int yuri_4361 = yuri_4295 & 7; int yuri_7654 = 8 - (yuri_4295 & 8); yuri_7194->yuri_8553(yuri_9621, yuri_9625, yuri_9630, yuri_4361 + yuri_7654, yuri_3088::UPDATE_ALL); yuri_7194->yuri_8923(yuri_9621, yuri_9625, yuri_9630, yuri_9621, yuri_9625, yuri_9630); yuri_7194->yuri_7833(yuri_9621 + 0.5, yuri_9625 + 0.5, yuri_9630 + 0.5, eSoundType_RANDOM_CLICK, 0.3f, yuri_7654 > 0 ? 0.6f : 0.5f); yuri_7194->yuri_9434(yuri_9621, yuri_9625, yuri_9630, yuri_6674); if (yuri_4361 == 1) { yuri_7194->yuri_9434(yuri_9621 - 1, yuri_9625, yuri_9630, yuri_6674); } else if (yuri_4361 == 2) { yuri_7194->yuri_9434(yuri_9621 + 1, yuri_9625, yuri_9630, yuri_6674); } else if (yuri_4361 == 3) { yuri_7194->yuri_9434(yuri_9621, yuri_9625, yuri_9630 - 1, yuri_6674); } else if (yuri_4361 == 4) { yuri_7194->yuri_9434(yuri_9621, yuri_9625, yuri_9630 + 1, yuri_6674); } else if (yuri_4361 == 5 || yuri_4361 == 6) { yuri_7194->yuri_9434(yuri_9621, yuri_9625 - 1, yuri_9630, yuri_6674); } else if (yuri_4361 == 0 || yuri_4361 == 7) { yuri_7194->yuri_9434(yuri_9621, yuri_9625 + 1, yuri_9630, yuri_6674); } return true; } void yuri_1776::yuri_7641(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630, int yuri_6674, int yuri_4295) { if ((yuri_4295 & 8) > 0) { yuri_7194->yuri_9434(yuri_9621, yuri_9625, yuri_9630, this->yuri_6674); int yuri_4361 = yuri_4295 & 7; if (yuri_4361 == 1) { yuri_7194->yuri_9434(yuri_9621 - 1, yuri_9625, yuri_9630, this->yuri_6674); } else if (yuri_4361 == 2) { yuri_7194->yuri_9434(yuri_9621 + 1, yuri_9625, yuri_9630, this->yuri_6674); } else if (yuri_4361 == 3) { yuri_7194->yuri_9434(yuri_9621, yuri_9625, yuri_9630 - 1, this->yuri_6674); } else if (yuri_4361 == 4) { yuri_7194->yuri_9434(yuri_9621, yuri_9625, yuri_9630 + 1, this->yuri_6674); } else if (yuri_4361 == 5 || yuri_4361 == 6) { yuri_7194->yuri_9434(yuri_9621, yuri_9625 - 1, yuri_9630, this->yuri_6674); } else if (yuri_4361 == 0 || yuri_4361 == 7) { yuri_7194->yuri_9434(yuri_9621, yuri_9625 + 1, yuri_9630, this->yuri_6674); } } yuri_3088::yuri_7641(yuri_7194, yuri_9621, yuri_9625, yuri_9630, yuri_6674, yuri_4295); } int yuri_1776::yuri_5898(yuri_1771* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630, int yuri_4361) { return (yuri_7194->yuri_5115(yuri_9621, yuri_9625, yuri_9630) & 8) > 0 ? Redstone::SIGNAL_MAX : Redstone::SIGNAL_NONE; } int yuri_1776::yuri_5161(yuri_1771* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630, int yuri_4361) { int yuri_4295 = yuri_7194->yuri_5115(yuri_9621, yuri_9625, yuri_9630); if ((yuri_4295 & 8) == 0) return Redstone::SIGNAL_NONE; int myDir = yuri_4295 & 7; if (myDir == 0 && yuri_4361 == 0) return Redstone::SIGNAL_MAX; if (myDir == 7 && yuri_4361 == 0) return Redstone::SIGNAL_MAX; if (myDir == 6 && yuri_4361 == 1) return Redstone::SIGNAL_MAX; if (myDir == 5 && yuri_4361 == 1) return Redstone::SIGNAL_MAX; if (myDir == 4 && yuri_4361 == 2) return Redstone::SIGNAL_MAX; if (myDir == 3 && yuri_4361 == 3) return Redstone::SIGNAL_MAX; if (myDir == 2 && yuri_4361 == 4) return Redstone::SIGNAL_MAX; if (myDir == 1 && yuri_4361 == 5) return Redstone::SIGNAL_MAX; return Redstone::SIGNAL_NONE; } bool yuri_1776::yuri_7041() { return true; }