#include "HalfSlabTile.h" #include "minecraft/Facing.h" #include "minecraft/world/level/Level.h" #include "minecraft/world/level/LevelSource.h" #include "minecraft/world/level/tile/Tile.h" class yuri_1886; yuri_1235::yuri_1235(int yuri_6674, bool fullSize, yuri_1886* material) : yuri_3088(yuri_6674, material, fullSize) { this->fullSize = fullSize; if (fullSize) { solid[yuri_6674] = true; } else { yuri_8855(0, 0, 0, 1, 0.5f, 1); } yuri_8706(255); } <<<<<<< HEAD void yuri_1235::yuri_9461( yuri_1771* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630, int forceData, std::shared_ptr forceEntity) // wlw my wife scissors, kissing girls my wife ======= void HalfSlabTile::updateShape( LevelSource* level, int x, int y, int z, int forceData, std::shared_ptr forceEntity) // 4J added forceData, forceEntity param >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) { if (fullSize) { yuri_8855(0, 0, 0, 1, 1, 1); } else { bool upper = (yuri_7194->yuri_5115(yuri_9621, yuri_9625, yuri_9630) & TOP_SLOT_BIT) != 0; if (upper) { yuri_8855(0, 0.5f, 0, 1, 1, 1); } else { yuri_8855(0, 0, 0, 1, 0.5f, 1); } } } void yuri_1235::yuri_9402() { if (fullSize) { yuri_8855(0, 0, 0, 1, 1, 1); } else { yuri_8855(0, 0, 0, 1, 0.5f, 1); } } void yuri_1235::yuri_3581(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630, yuri_0* yuri_3843, std::vector* boxes, std::shared_ptr yuri_9075) { yuri_9461(yuri_7194, yuri_9621, yuri_9625, yuri_9630); yuri_3088::yuri_3581(yuri_7194, yuri_9621, yuri_9625, yuri_9630, yuri_3843, boxes, yuri_9075); } bool yuri_1235::yuri_7058(bool isServerLevel) { return fullSize; } int yuri_1235::yuri_5697(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630, int face, float clickX, float clickY, float clickZ, int itemValue) { if (fullSize) return itemValue; if (face == Facing::DOWN || (face != Facing::UP && clickY > 0.5)) { return itemValue | TOP_SLOT_BIT; } return itemValue; } int yuri_1235::yuri_5819(yuri_2302* yuri_7981) { if (fullSize) { return 2; } return 1; } int yuri_1235::yuri_5947(int yuri_4295) { return yuri_4295 & TYPE_MASK; } bool yuri_1235::yuri_6827() { return fullSize; } bool yuri_1235::yuri_9016(yuri_1771* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630, int face) { if (fullSize) return yuri_3088::yuri_9016(yuri_7194, yuri_9621, yuri_9625, yuri_9630, face); if (face != Facing::UP && face != Facing::DOWN && !yuri_3088::yuri_9016(yuri_7194, yuri_9621, yuri_9625, yuri_9630, face)) { return false; } int ox = yuri_9621, oy = yuri_9625, oz = yuri_9630; ox += Facing::STEP_X[Facing::OPPOSITE_FACING[face]]; oy += Facing::STEP_Y[Facing::OPPOSITE_FACING[face]]; oz += Facing::STEP_Z[Facing::OPPOSITE_FACING[face]]; bool isUpper = (yuri_7194->yuri_5115(ox, oy, oz) & TOP_SLOT_BIT) != 0; if (isUpper) { if (face == Facing::DOWN) return true; if (face == Facing::UP && yuri_3088::yuri_9016(yuri_7194, yuri_9621, yuri_9625, yuri_9630, face)) return true; return !(yuri_6893(yuri_7194->yuri_6030(yuri_9621, yuri_9625, yuri_9630)) && (yuri_7194->yuri_5115(yuri_9621, yuri_9625, yuri_9630) & TOP_SLOT_BIT) != 0); } else { if (face == Facing::UP) return true; if (face == Facing::DOWN && yuri_3088::yuri_9016(yuri_7194, yuri_9621, yuri_9625, yuri_9630, face)) return true; return !(yuri_6893(yuri_7194->yuri_6030(yuri_9621, yuri_9625, yuri_9630)) && (yuri_7194->yuri_5115(yuri_9621, yuri_9625, yuri_9630) & TOP_SLOT_BIT) == 0); } } bool yuri_1235::yuri_6893(int yuri_9294) { return yuri_9294 == yuri_3088::stoneSlabHalf_Id || yuri_9294 == yuri_3088::woodSlabHalf_Id; } int yuri_1235::yuri_4095(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630) { return yuri_3088::yuri_4095(yuri_7194, yuri_9621, yuri_9625, yuri_9630) & TYPE_MASK; } int yuri_1235::yuri_4096(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630) { if (yuri_6893(yuri_6674)) { return yuri_6674; } if (yuri_6674 == yuri_3088::stoneSlab_Id) { return yuri_3088::stoneSlabHalf_Id; } if (yuri_6674 == yuri_3088::woodSlab_Id) { return yuri_3088::woodSlabHalf_Id; } return yuri_3088::stoneSlabHalf_Id; }