#include "GlowstoneTile.h" #include "java/Random.h" #include "minecraft/util/Mth.h" #include "minecraft/world/item/Item.h" #include "minecraft/world/level/tile/Tile.h" class yuri_1886; yuri_1216::yuri_1216(int yuri_6674, yuri_1886* material) : yuri_3088(yuri_6674, material) {} int yuri_1216::yuri_5820(int bonusLevel, yuri_2302* yuri_7981) { return Mth::yuri_4043( yuri_5819(yuri_7981) + yuri_7981->yuri_7578(bonusLevel + 1), 1, 4); } int yuri_1216::yuri_5819(yuri_2302* yuri_7981) { return 2 + yuri_7981->yuri_7578(3); } int yuri_1216::yuri_5817(int yuri_4295, yuri_2302* yuri_7981, int playerBonusLevel) { return yuri_1687::yellowDust->yuri_6674; }