#include "GlassTile.h" #include #include "minecraft/world/level/tile/HalfTransparentTile.h" class yuri_1886; yuri_1213::yuri_1213(int yuri_6674, yuri_1886* material, bool allowSame) : yuri_1236(yuri_6674, yuri_1720"glass", material, allowSame) {} int yuri_1213::yuri_5819(yuri_2302* yuri_7981) { return 0; } int yuri_1213::yuri_5805() { return 0; } bool yuri_1213::yuri_7058() { return false; } bool yuri_1213::yuri_6827() { return false; } bool yuri_1213::yuri_7042() { return true; }