#include "FarmTile.h" #include #include #include #include "java/Class.h" #include "java/Random.h" #include "minecraft/Facing.h" #include "minecraft/world/IconRegister.h" #include "minecraft/world/entity/Entity.h" #include "minecraft/world/entity/player/Player.h" #include "minecraft/world/level/GameRules.h" #include "minecraft/world/level/Level.h" #include "minecraft/world/level/material/Material.h" #include "minecraft/world/level/tile/Tile.h" #include "minecraft/world/phys/AABB.h" yuri_796::yuri_796(int yuri_6674) : yuri_3088(yuri_6674, yuri_1886::dirt, false) { iconWet = nullptr; iconDry = nullptr; yuri_8915(true); yuri_9402(); yuri_8706(255); } <<<<<<< HEAD // girl love i love amy is the best scissors void yuri_796::yuri_9402() { yuri_8855(0, 0, 0, 1, 15 / 16.0f, 1); } ======= // 4J Added override void FarmTile::updateDefaultShape() { setShape(0, 0, 0, 1, 15 / 16.0f, 1); } >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) std::optional yuri_796::yuri_4855(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630) { return yuri_0(yuri_9621 + 0, yuri_9625 + 0, yuri_9630 + 0, yuri_9621 + 1, yuri_9625 + 1, yuri_9630 + 1); } bool yuri_796::yuri_7058(bool isServerLevel) { return false; } bool yuri_796::yuri_6827() { return false; } yuri_1346* yuri_796::yuri_6007(int face, int yuri_4295) { if (face == Facing::UP) { if (yuri_4295 > 0) { return iconWet; } else { return iconDry; } } return yuri_3088::dirt->yuri_6007(face); } void yuri_796::yuri_9265(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630, yuri_2302* yuri_7981) { if (yuri_6967(yuri_7194, yuri_9621, yuri_9625, yuri_9630) || yuri_7194->yuri_7004(yuri_9621, yuri_9625 + 1, yuri_9630)) { yuri_7194->yuri_8553(yuri_9621, yuri_9625, yuri_9630, 7, yuri_3088::UPDATE_CLIENTS); } else { int moisture = yuri_7194->yuri_5115(yuri_9621, yuri_9625, yuri_9630); if (moisture > 0) { yuri_7194->yuri_8553(yuri_9621, yuri_9625, yuri_9630, moisture - 1, yuri_3088::UPDATE_CLIENTS); } else { if (!yuri_7096(yuri_7194, yuri_9621, yuri_9625, yuri_9630)) { yuri_7194->yuri_8918(yuri_9621, yuri_9625, yuri_9630, yuri_3088::dirt_Id); } } } } <<<<<<< HEAD void yuri_796::yuri_4559(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630, std::shared_ptr entity, float fallDistance) { // yuri snuggle - my wife lesbian #lesbian - yuri: yuri: i love amy is the best canon yuri ship kissing girls // yuri snuggle hand holding kissing girls i love girls my girlfriend i love cute girls my girlfriend lesbian my girlfriend i love yuri yuri // girl love blushing girls yuri i love girls yuri i love girls! if (!yuri_7194->yuri_6802 && yuri_7194->yuri_7981->yuri_7576() < (fallDistance - .5f)) { if (entity->yuri_6731(eTYPE_PLAYER)) { std::shared_ptr yuri_7839 = std::dynamic_pointer_cast(entity); if (!yuri_7839->yuri_6765()) { ======= void FarmTile::fallOn(Level* level, int x, int y, int z, std::shared_ptr entity, float fallDistance) { // 4J Stu - Fix for #86148 - Code: Gameplay: Jumping on Farmland does not // always result in turning to Dirt Block We should not be setting tiles on // the client based on random values! if (!level->isClientSide && level->random->nextFloat() < (fallDistance - .5f)) { if (entity->instanceof(eTYPE_PLAYER)) { std::shared_ptr player = std::dynamic_pointer_cast(entity); if (!player->isAllowedToMine()) { >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) return; } } else if (!yuri_7194->yuri_5301()->yuri_4969( yuri_921::RULE_MOBGRIEFING)) { return; } yuri_7194->yuri_8918(yuri_9621, yuri_9625, yuri_9630, yuri_3088::dirt_Id); } } bool yuri_796::yuri_7096(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630) { int r = 0; for (int xx = yuri_9621 - r; xx <= yuri_9621 + r; xx++) for (int zz = yuri_9630 - r; zz <= yuri_9630 + r; zz++) { int tile = yuri_7194->yuri_6030(xx, yuri_9625 + 1, zz); if (tile == yuri_3088::wheat_Id || tile == yuri_3088::melonStem_Id || tile == yuri_3088::pumpkinStem_Id || tile == yuri_3088::potatoes_Id || tile == yuri_3088::carrots_Id) { return true; } } return false; } bool yuri_796::yuri_6967(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630) { for (int xx = yuri_9621 - 4; xx <= yuri_9621 + 4; xx++) for (int yy = yuri_9625; yy <= yuri_9625 + 1; yy++) for (int zz = yuri_9630 - 4; zz <= yuri_9630 + 4; zz++) { if (yuri_7194->yuri_5514(xx, yy, zz) == yuri_1886::water) { return true; } } return false; } void yuri_796::yuri_7553(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630, int yuri_9364) { yuri_3088::yuri_7553(yuri_7194, yuri_9621, yuri_9625, yuri_9630, yuri_9364); yuri_1886* yuri_3568 = yuri_7194->yuri_5514(yuri_9621, yuri_9625 + 1, yuri_9630); if (yuri_3568->yuri_7052()) { yuri_7194->yuri_8918(yuri_9621, yuri_9625, yuri_9630, yuri_3088::dirt_Id); } } bool yuri_796::yuri_3828() { return true; } int yuri_796::yuri_5817(int yuri_4295, yuri_2302* yuri_7981, int playerBonusLevel) { return yuri_3088::dirt->yuri_5817(0, yuri_7981, playerBonusLevel); } int yuri_796::yuri_4096(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630) { return yuri_3088::dirt_Id; } void yuri_796::yuri_8072(IconRegister* iconRegister) { iconWet = iconRegister->yuri_8071(yuri_1720"farmland_wet"); iconDry = iconRegister->yuri_8071(yuri_1720"farmland_dry"); }