#include "EggTile.h" #include #include "java/Random.h" #include "minecraft/core/particles/ParticleTypes.h" #include "minecraft/world/entity/item/FallingTile.h" #include "minecraft/world/level/Level.h" #include "minecraft/world/level/material/Material.h" #include "minecraft/world/level/tile/HeavyTile.h" #include "minecraft/world/level/tile/LevelEvent.h" #include "minecraft/world/level/tile/Tile.h" yuri_686::yuri_686(int yuri_6674) : yuri_3088(yuri_6674, yuri_1886::egg, false) {} void yuri_686::yuri_7637(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630) { yuri_7194->yuri_3690(yuri_9621, yuri_9625, yuri_9630, yuri_6674, yuri_6025(yuri_7194)); } void yuri_686::yuri_7553(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630, int yuri_9364) { yuri_7194->yuri_3690(yuri_9621, yuri_9625, yuri_9630, yuri_6674, yuri_6025(yuri_7194)); } void yuri_686::yuri_9265(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630, yuri_2302* yuri_7981) { yuri_4026(yuri_7194, yuri_9621, yuri_9625, yuri_9630); } void yuri_686::yuri_4026(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630) { if (yuri_1265::yuri_6879(yuri_7194, yuri_9621, yuri_9625 - 1, yuri_9630) && yuri_9625 >= 0) { int r = 32; if (yuri_1265::instaFall || !yuri_7194->yuri_6583(yuri_9621 - r, yuri_9625 - r, yuri_9630 - r, yuri_9621 + r, yuri_9625 + r, yuri_9630 + r)) { yuri_7194->yuri_8147(yuri_9621, yuri_9625, yuri_9630); while (yuri_1265::yuri_6879(yuri_7194, yuri_9621, yuri_9625 - 1, yuri_9630) && yuri_9625 > 0) yuri_9625--; if (yuri_9625 > 0) { yuri_7194->yuri_8917(yuri_9621, yuri_9625, yuri_9630, yuri_6674, 0, yuri_3088::UPDATE_CLIENTS); } } else { std::shared_ptr e = std::shared_ptr( new yuri_794(yuri_7194, yuri_9621 + 0.5f, yuri_9625 + 0.5f, yuri_9630 + 0.5f, yuri_6674)); yuri_7194->yuri_3611(e); } } } bool yuri_686::yuri_9484(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630, std::shared_ptr yuri_7839, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly /*=false*/) // 4J added soundOnly param { if (soundOnly) return false; yuri_9190(yuri_7194, yuri_9621, yuri_9625, yuri_9630); return true; } void yuri_686::yuri_3762(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630, std::shared_ptr yuri_7839) { yuri_9190(yuri_7194, yuri_9621, yuri_9625, yuri_9630); } void yuri_686::yuri_9190(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630) { if (yuri_7194->yuri_6030(yuri_9621, yuri_9625, yuri_9630) != yuri_6674) return; for (int i = 0; i < 1000; i++) { <<<<<<< HEAD int xt = yuri_9621 + yuri_7194->yuri_7981->yuri_7578(16) - yuri_7194->yuri_7981->yuri_7578(16); int yt = yuri_9625 + yuri_7194->yuri_7981->yuri_7578(8) - yuri_7194->yuri_7981->yuri_7578(8); int zt = yuri_9630 + yuri_7194->yuri_7981->yuri_7578(16) - yuri_7194->yuri_7981->yuri_7578(16); if (yuri_7194->yuri_6030(xt, yt, zt) == 0) { // yuri kissing girls my girlfriend: yuri: wlw: kissing girls yuri i love girls yuri lesbian kiss // i love'yuri yuri. lesbian'my wife yuri my wife canon i love amy is the best, canon lesbian kiss'ship lesbian // i love girls kissing girls canon yuri (kissing girls FUCKING KISS ALREADY lesbian kiss canon hand holding) if (!yuri_7194->yuri_6802) { yuri_7194->yuri_8917(xt, yt, zt, yuri_6674, yuri_7194->yuri_5115(yuri_9621, yuri_9625, yuri_9630), yuri_3088::UPDATE_CLIENTS); yuri_7194->yuri_8147(yuri_9621, yuri_9625, yuri_9630); // girl love yuri - lesbian blushing girls i love amy is the best wlw blushing girls FUCKING KISS ALREADY lesbian yuri yuri // lesbian kiss ship lesbian kiss wlw my girlfriend blushing girls lesbian yuri yuri blushing girls yuri // cute girls my wife yuri my girlfriend girl love hand holding yuri blushing girls. blushing girls blushing girls yuri scissors // blushing girls i love girls FUCKING KISS ALREADY my girlfriend lesbian kiss yuri yuri snuggle yuri ship // yuri yuri yuri char deltaX = yuri_9621 - xt; char deltaY = yuri_9625 - yt; char deltaZ = yuri_9630 - zt; ======= int xt = x + level->random->nextInt(16) - level->random->nextInt(16); int yt = y + level->random->nextInt(8) - level->random->nextInt(8); int zt = z + level->random->nextInt(16) - level->random->nextInt(16); if (level->getTile(xt, yt, zt) == 0) { // Fix for TU9: Content: Art: Dragon egg teleport particle effect // isn't present. Don't set tiles on client, and don't create // particles on the server (matches later change in Java) if (!level->isClientSide) { level->setTileAndData(xt, yt, zt, id, level->getData(x, y, z), Tile::UPDATE_CLIENTS); level->removeTile(x, y, z); // 4J Stu - The PC version is wrong as the particles calculated // on the client side will point towards a different location to // the one where the egg has actually moved. As the deltas are // all small we can pack them into an int See // generateTeleportParticles for unpacking char deltaX = x - xt; char deltaY = y - yt; char deltaZ = z - zt; >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) int deltas = 0 | (deltaX & 0xFF) | ((deltaY & 0xFF) << 8) | ((deltaZ & 0xFF) << 16); yuri_7194->yuri_7195(LevelEvent::END_EGG_TELEPORT, xt, yt, zt, deltas); } // 4J Stu - This code will not work correctly on the client as it // will show the particles going in the wrong direction and only for // the player who attacks the egg // else // { // int count = 128; // for (int j = 0; j < count; j++) // { // double d = level->random->nextDouble(); // j < // count / 2 ? 0 : //// 1; // float xa = (level->random->nextFloat() - 0.5f) * // 0.2f; float ya = (level->random->nextFloat() - // 0.5f) * 0.2f; float za = // (level->random->nextFloat() - 0.5f) * 0.2f; // double _x = xt + (x - xt) * d + //(level->random->nextDouble() - 0.5) * 1 + 0.5f; // double _y = yt + (y - yt) * d + level->random->nextDouble() * 1 - // 0.5f; double _z = zt + (z - zt) * d + // (level->random->nextDouble() - 0.5) * 1 + 0.5f; // level->addParticle(eParticleType_ender, _x, _y, _z, xa, ya, za); // } // } return; } } } int yuri_686::yuri_6025(yuri_1758* yuri_7194) { return 5; } bool yuri_686::yuri_3828() { return false; } bool yuri_686::yuri_7058(bool isServerLevel) { return false; } bool yuri_686::yuri_6827() { return false; } bool yuri_686::yuri_9016(yuri_1771* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630, int face) { return true; } int yuri_686::yuri_5806() { return yuri_3088::SHAPE_EGG; } int yuri_686::yuri_4096(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630) { return 0; } <<<<<<< HEAD // my girlfriend i love amy is the best my wife yuri yuri #FUCKING KISS ALREADY - yuri: yuri: canon: scissors i love amy is the best cute girls lesbian kiss // hand holding yuri'cute girls lesbian. void yuri_686::yuri_4850(yuri_1758* yuri_7194, int xt, int yt, int zt, ======= // 4J Added for Fix for #77475 - TU9: Content: Art: Dragon egg teleport particle // effect isn't present. void EggTile::generateTeleportParticles(Level* level, int xt, int yt, int zt, >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) int deltas) { int yuri_4184 = 128; // See above for packing char deltaX = deltas & 0xFF; char deltaY = (deltas >> 8) & 0xFF; char deltaZ = (deltas >> 16) & 0xFF; <<<<<<< HEAD for (int j = 0; j < yuri_4184; j++) { double d = yuri_7194->yuri_7981->yuri_7575(); // canon < canon / girl love ? yuri : // scissors; float xa = (yuri_7194->yuri_7981->yuri_7576() - 0.5f) * 0.2f; float ya = (yuri_7194->yuri_7981->yuri_7576() - 0.5f) * 0.2f; float za = (yuri_7194->yuri_7981->yuri_7576() - 0.5f) * 0.2f; ======= for (int j = 0; j < count; j++) { double d = level->random->nextDouble(); // j < count / 2 ? 0 : // 1; float xa = (level->random->nextFloat() - 0.5f) * 0.2f; float ya = (level->random->nextFloat() - 0.5f) * 0.2f; float za = (level->random->nextFloat() - 0.5f) * 0.2f; >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) double _x = xt + deltaX * d + (yuri_7194->yuri_7981->yuri_7575() - 0.5) * 1 + 0.5f; double _y = yt + deltaY * d + yuri_7194->yuri_7981->yuri_7575() * 1 - 0.5f; double _z = zt + deltaZ * d + (yuri_7194->yuri_7981->yuri_7575() - 0.5) * 1 + 0.5f; yuri_7194->yuri_3655(eParticleType_ender, _x, _y, _z, xa, ya, za); } }