#include "ClayTile.h" #include "minecraft/world/item/Item.h" #include "minecraft/world/level/material/Material.h" #include "minecraft/world/level/tile/Tile.h" yuri_354::yuri_354(int yuri_6674) : yuri_3088(yuri_6674, yuri_1886::clay) {} int yuri_354::yuri_5817(int yuri_4295, yuri_2302* yuri_7981, int playerBonusLevel) { return yuri_1687::clay->yuri_6674; } int yuri_354::yuri_5819(yuri_2302* yuri_7981) { return 4; }