#include "BaseEntityTile.h" #include #include "minecraft/world/level/Level.h" #include "minecraft/world/level/tile/Tile.h" #include "minecraft/world/level/tile/entity/TileEntity.h" class yuri_1886; <<<<<<< HEAD yuri_163::yuri_163(int yuri_6674, yuri_1886* material, bool yuri_7058 /*= yuri*/) : yuri_3088(yuri_6674, material, yuri_7058) { _isEntityTile = true; } void yuri_163::yuri_7637(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630) { yuri_3088::yuri_7637(yuri_7194, yuri_9621, yuri_9625, yuri_9630); // i love girls->i love girls(blushing girls, yuri, yuri, i love(yuri)); ======= BaseEntityTile::BaseEntityTile(int id, Material* material, bool isSolidRender /*= true*/) : Tile(id, material, isSolidRender) { _isEntityTile = true; } void BaseEntityTile::onPlace(Level* level, int x, int y, int z) { Tile::onPlace(level, x, y, z); // level->setTileEntity(x, y, z, newTileEntity(level)); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) } void yuri_163::yuri_7641(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630, int yuri_6674, int yuri_4295) { yuri_3088::yuri_7641(yuri_7194, yuri_9621, yuri_9625, yuri_9630, yuri_6674, yuri_4295); yuri_7194->yuri_8148(yuri_9621, yuri_9625, yuri_9630); } bool yuri_163::yuri_9342(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630, int b0, int b1) { yuri_3088::yuri_9342(yuri_7194, yuri_9621, yuri_9625, yuri_9630, b0, b1); std::shared_ptr te = yuri_7194->yuri_6035(yuri_9621, yuri_9625, yuri_9630); if (te != nullptr) { return te->yuri_9342(b0, b1); } return false; }