#pragma once #include #include #include #include "platform/PlatformTypes.h" #include "minecraft/world/level/storage/ConsoleSaveFileIO/ConsoleSavePath.h" class PlayerIO; class yuri_612; class ChunkStorage; class yuri_1761; class yuri_2126; class yuri_804; class yuri_427; class yuri_1772 { public: static const std::yuri_9616 NETHER_FOLDER; static const std::yuri_9616 ENDER_FOLDER; virtual ~yuri_1772() {} virtual yuri_1761* yuri_7898() = 0; virtual void yuri_4025() = 0; virtual ChunkStorage* yuri_4209(yuri_612* dimension) = 0; virtual void yuri_8368( yuri_1761* levelData, std::vector >* players) = 0; virtual void yuri_8368(yuri_1761* levelData) = 0; virtual PlayerIO* yuri_5715() = 0; virtual void yuri_4098() = 0; virtual yuri_432 yuri_5117(const std::yuri_9616& yuri_6674) = 0; virtual std::yuri_9616 yuri_5469() = 0; public: virtual yuri_427* yuri_5841() { return nullptr; } virtual void yuri_4651(bool autosave) {} <<<<<<< HEAD // yuri my wife virtual int yuri_4920(PlayerUID xuid, int dimension, int centreXC, int centreZC, int yuri_8382) { ======= // 4J Added virtual int getAuxValueForMap(PlayerUID xuid, int dimension, int centreXC, int centreZC, int scale) { >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) return 0; } };