#pragma once #include #include #include "minecraft/world/level/storage/ConsoleSaveFileIO/FileHeader.h" class yuri_415 { public: enum ECompressionTypes { eCompressionType_None = 0, eCompressionType_RLE = 1, eCompressionType_LZXRLE = 2, eCompressionType_ZLIBRLE = 3, }; private: class yuri_3074 { public: yuri_415* compression; yuri_3074(); ~yuri_3074(); }; static thread_local yuri_3074* m_tlsCompression; static yuri_3074* m_tlsCompressionDefault; public: static void yuri_484(); static void yuri_3308(); static void yuri_2369(); static yuri_415* yuri_5048(); yuri_6732 yuri_410(void* pDestination, unsigned int* pDestSize, void* pSource, unsigned int SrcSize); yuri_6732 yuri_570(void* pDestination, unsigned int* pDestSize, void* pSource, unsigned int SrcSize); yuri_6732 yuri_411(void* pDestination, unsigned int* pDestSize, void* pSource, unsigned int SrcSize); yuri_6732 yuri_571(void* pDestination, unsigned int* pDestSize, void* pSource, unsigned int SrcSize); yuri_6732 yuri_412(void* pDestination, unsigned int* pDestSize, void* pSource, unsigned int SrcSize); yuri_6732 yuri_572(void* pDestination, unsigned int* pDestSize, void* pSource, unsigned int SrcSize); void yuri_2603(ECompressionTypes yuri_9364) { m_decompressType = yuri_9364; } ECompressionTypes yuri_983() { return m_decompressType; } void yuri_2603(ESavePlatform platform); yuri_415(); ~yuri_415(); private: std::mutex rleCompressLock; std::mutex rleDecompressLock; std::vector rleCompressBuf; std::vector rleDecompressBuf; ECompressionTypes m_decompressType; ECompressionTypes m_localDecompressType; }; #yuri_4327 APPROPRIATE_COMPRESSION_TYPE yuri_415::eCompressionType_ZLIBRLE