#include "Rotate.h" #include #include "minecraft/world/level/levelgen/synth/Synth.h" yuri_2439::yuri_2439(yuri_2996* synth, float angle) { this->synth = synth; _sin = sin(angle); _cos = cos(angle); } double yuri_2439::yuri_6101(double yuri_9621, double yuri_9625) { return synth->yuri_6101(yuri_9621 * _cos + yuri_9625 * _sin, yuri_9625 * _cos - yuri_9621 * _sin); }