#include "minecraft/world/level/levelgen/structure/MineShaftStart.h" #include #include "minecraft/world/level/levelgen/structure/MineShaftPieces.h" #include "minecraft/world/level/levelgen/structure/StructureStart.h" class yuri_1758; class yuri_2302; <<<<<<< HEAD yuri_1930::yuri_1930() { // i love i love ======= MineShaftStart::MineShaftStart() { // for reflection >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) } yuri_1930::yuri_1930(yuri_1758* yuri_7194, yuri_2302* yuri_7981, int chunkX, int chunkZ) : yuri_2982(chunkX, chunkZ) { MineShaftPieces::yuri_1928* mineShaftRoom = new MineShaftPieces::yuri_1928(0, yuri_7981, (chunkX << 4) + 2, (chunkZ << 4) + 2); pieces.yuri_7954(mineShaftRoom); mineShaftRoom->yuri_3594(mineShaftRoom, &pieces, yuri_7981); yuri_3892(); yuri_7517(yuri_7194, yuri_7981, 10); }