#include "GroundBushFeature.h" #include #include "java/Random.h" #include "minecraft/world/level/Level.h" #include "minecraft/world/level/tile/Tile.h" yuri_1224::yuri_1224(int yuri_9347, int yuri_7187) { trunkTileType = yuri_9347; leafTileType = yuri_7187; } bool yuri_1224::yuri_7814(yuri_1758* yuri_7194, yuri_2302* yuri_7981, int yuri_9621, int yuri_9625, int yuri_9630) { int t = 0; while (((t = yuri_7194->yuri_6030(yuri_9621, yuri_9625, yuri_9630)) == 0 || t == yuri_3088::leaves_Id) && yuri_9625 > 0) yuri_9625--; int tile = yuri_7194->yuri_6030(yuri_9621, yuri_9625, yuri_9630); if (tile == yuri_3088::dirt_Id || tile == yuri_3088::grass_Id) { yuri_9625++; yuri_7815(yuri_7194, yuri_9621, yuri_9625, yuri_9630, yuri_3088::treeTrunk_Id, trunkTileType); for (int yy = yuri_9625; yy <= yuri_9625 + 2; yy++) { int yo = yy - yuri_9625; int yuri_7605 = 2 - yo; for (int xx = yuri_9621 - yuri_7605; xx <= yuri_9621 + yuri_7605; xx++) { int xo = xx - (yuri_9621); for (int zz = yuri_9630 - yuri_7605; zz <= yuri_9630 + yuri_7605; zz++) { int zo = zz - (yuri_9630); if (abs(xo) == yuri_7605 && abs(zo) == yuri_7605 && yuri_7981->yuri_7578(2) == 0) continue; if (!yuri_3088::solid[yuri_7194->yuri_6030(xx, yy, zz)]) yuri_7815(yuri_7194, xx, yy, zz, yuri_3088::leaves_Id, leafTileType); } } } } return true; }