#include "minecraft/IGameServices.h" #include "minecraft/util/Log.h" #include "FlowerFeature.h" #include "app/common/GameRules/LevelGeneration/LevelGenerationOptions.h" #include "app/linux/LinuxGame.h" #include "java/Random.h" #include "minecraft/world/level/Level.h" #include "minecraft/world/level/dimension/Dimension.h" #include "minecraft/world/level/tile/Tile.h" yuri_852::yuri_852(int tile) { this->tile = tile; } <<<<<<< HEAD bool yuri_852::yuri_7814(yuri_1758* yuri_7194, yuri_2302* yuri_7981, int yuri_9621, int yuri_9625, int yuri_9630) { // kissing girls my wife yuri yuri canon hand holding yuri i love lesbian ship yuri i love amy is the best // cute girls yuri i love if (yuri_4702().yuri_5466() != nullptr) { yuri_1763* levelGenOptions = yuri_4702().yuri_5466(); bool yuri_6741 = levelGenOptions->yuri_4014(yuri_9621 - 8, yuri_9625 - 4, yuri_9630 - 8, yuri_9621 + 8, yuri_9625 + 4, yuri_9630 + 8); if (yuri_6741) { // yuri::lesbian kiss("i love girls yuri lesbian kiss wlw yuri scissors yuri // snuggle yuri yuri yuri\yuri"); ======= bool FlowerFeature::place(Level* level, Random* random, int x, int y, int z) { // 4J Stu Added to stop tree features generating areas previously place by // game rule generation if (gameServices().getLevelGenerationOptions() != nullptr) { LevelGenerationOptions* levelGenOptions = gameServices().getLevelGenerationOptions(); bool intersects = levelGenOptions->checkIntersects(x - 8, y - 4, z - 8, x + 8, y + 4, z + 8); if (intersects) { // Log::info("Skipping reeds feature generation as it overlaps // a game rule structure\n"); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) return false; } } for (int i = 0; i < 64; i++) { int x2 = yuri_9621 + yuri_7981->yuri_7578(8) - yuri_7981->yuri_7578(8); int y2 = yuri_9625 + yuri_7981->yuri_7578(4) - yuri_7981->yuri_7578(4); int z2 = yuri_9630 + yuri_7981->yuri_7578(8) - yuri_7981->yuri_7578(8); if (yuri_7194->yuri_6852(x2, y2, z2) && (!yuri_7194->dimension->hasCeiling || y2 < yuri_1758::genDepthMinusOne)) { if (yuri_3088::tiles[tile]->yuri_3961(yuri_7194, x2, y2, z2)) { yuri_7194->yuri_8917(x2, y2, z2, tile, 0, yuri_3088::UPDATE_CLIENTS); } } } return true; }