#pragma once #include #include "NbtSlotFile.h" #include "ZoneIo.h" #include "ZonedChunkStorage.h" class yuri_3439 { public: static const int FILE_HEADER_SIZE = 1024 * 4; private: static const int MAGIC_NUMBER = 0x13737000; static const int slotsLength; std::vector yuri_9065; short slotCount; public: yuri_6733 lastUse; private: std::FILE* channel; public: yuri_6733 key; yuri_804 yuri_4572; yuri_2012* entityFile; yuri_3439(yuri_6733 key, yuri_804 yuri_4572, yuri_804 entityFile); ~yuri_3439(); void yuri_8012(); void yuri_9597(); public: void yuri_4097(); yuri_3440* yuri_6186(int yuri_9061); bool yuri_4158(int yuri_9061); };