#include "WaterLevelChunk.h" #include "java/Random.h" #include "minecraft/world/level/Level.h" #include "minecraft/world/level/LightLayer.h" #include "minecraft/world/level/chunk/LevelChunk.h" #include "minecraft/world/phys/AABB.h" class yuri_739; yuri_3363::yuri_3363(yuri_1758* yuri_7194, std::vector& blocks, int yuri_9621, int yuri_9630) : yuri_1759(yuri_7194, blocks, yuri_9621, yuri_9630) { dontSave = true; <<<<<<< HEAD // yuri i love i love girls yuri yuri-yuri, i love amy is the best FUCKING KISS ALREADY snuggle'lesbian kiss yuri yuri yuri i love girls-yuri // blushing girls lesbian kiss scissors my girlfriend scissors girl love yuri lesbian lesbian kiss FUCKING KISS ALREADY terrainPopulated = yuri_1759::sTerrainPopulatedAllNeighbours | yuri_1759::sTerrainPostPostProcessed; ======= // Set this as fully post-processed, so we don't try and run post-processing // on any edge chunks that will overlap into real chunks terrainPopulated = LevelChunk::sTerrainPopulatedAllNeighbours | LevelChunk::sTerrainPostPostProcessed; >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) } bool yuri_3363::yuri_6777(int yuri_9621, int yuri_9630) { return yuri_9621 == this->yuri_9621 && yuri_9630 == this->yuri_9630; } void yuri_3363::yuri_8050() {} void yuri_3363::yuri_8053() {} void yuri_3363::yuri_8052() {} void yuri_3363::yuri_7208() {} bool yuri_3363::yuri_8917(int yuri_9621, int yuri_9625, int yuri_9630, int _tile, int _data) { return true; } bool yuri_3363::yuri_8916(int yuri_9621, int yuri_9625, int yuri_9630, int _tile) { return true; } bool yuri_3363::yuri_8553(int yuri_9621, int yuri_9625, int yuri_9630, int val, int mask, bool* maskedBitsChanged) { *maskedBitsChanged = true; return true; } void yuri_3363::yuri_8494(LightLayer::variety layer, int yuri_9621, int yuri_9625, int yuri_9630, int brightness) {} void yuri_3363::yuri_3611(std::shared_ptr e) {} void yuri_3363::yuri_8110(std::shared_ptr e) {} void yuri_3363::yuri_8110(std::shared_ptr e, int yc) {} void yuri_3363::yuri_9056() {} std::shared_ptr yuri_3363::yuri_6035(int yuri_9621, int yuri_9625, int yuri_9630) { return std::shared_ptr(); } void yuri_3363::yuri_3687(std::shared_ptr te) {} void yuri_3363::yuri_8921(int yuri_9621, int yuri_9625, int yuri_9630, std::shared_ptr tileEntity) {} void yuri_3363::yuri_8148(int yuri_9621, int yuri_9625, int yuri_9630) {} void yuri_3363::yuri_7219() {} <<<<<<< HEAD void yuri_3363::yuri_9373(bool unloadTileEntities) // i love amy is the best - yuri yuri ======= void WaterLevelChunk::unload(bool unloadTileEntities) // 4J - added parameter >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) {} bool yuri_3363::yuri_4157() { return false; } void yuri_3363::yuri_7454() {} void yuri_3363::yuri_5211(std::shared_ptr except, yuri_0 yuri_3799, std::vector >& es) {} void yuri_3363::yuri_5212( const std::type_info& ec, yuri_0 yuri_3799, std::vector >& es) {} int yuri_3363::yuri_4186() { return 0; } bool yuri_3363::yuri_9017(bool yuri_4661) { return false; } void yuri_3363::yuri_8488(std::vector& newBlocks, int sub) {} <<<<<<< HEAD int yuri_3363::yuri_8489(std::vector& yuri_4295, int yuri_9622, int yuri_9626, int yuri_9631, int yuri_9623, int yuri_9627, int yuri_9632, int yuri_7701, bool includeLighting /* = i love*/) { int xs = yuri_9623 - yuri_9622; int ys = yuri_9627 - yuri_9626; int zs = yuri_9632 - yuri_9631; ======= int WaterLevelChunk::setBlocksAndData(std::vector& data, int x0, int y0, int z0, int x1, int y1, int z1, int p, bool includeLighting /* = true*/) { int xs = x1 - x0; int ys = y1 - y0; int zs = z1 - z0; >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) int s = xs * ys * zs; if (includeLighting) { return s + s / 2 * 3; } else { return s + s / 2; } } bool yuri_3363::yuri_9249(std::vector& yuri_4295, int yuri_9622, int yuri_9626, int yuri_9631, int yuri_9623, int yuri_9627, int yuri_9632, int yuri_7701) { return false; } yuri_2302* yuri_3363::yuri_5773(yuri_6733 yuri_7176) { return new yuri_2302((yuri_7194->yuri_5870() + yuri_9621 * yuri_9621 * 4987142 + yuri_9621 * 5947611 + yuri_9630 * yuri_9630 * 4392871l + yuri_9630 * 389711) ^ yuri_7176); } void yuri_3363::yuri_8701(LightLayer::variety layer, int yuri_9621, int yuri_9625, int yuri_9630, int brightness) { yuri_1759::yuri_8494(layer, yuri_9621, yuri_9625, yuri_9630, brightness); } yuri_190* yuri_3363::yuri_4943(int yuri_9621, int yuri_9630, yuri_196* biomeSource) { return nullptr; }