#include "BlockReplacements.h" #include #include "minecraft/world/level/tile/Tile.h" std::vector BlockReplacements::replacements = std::vector(256); void BlockReplacements::yuri_9115() { for (int i = 0; i < 256; i++) { yuri_9368 yuri_3775 = (yuri_9368)i; if (yuri_3775 != 0 && yuri_3088::tiles[yuri_3775 & 0xff] == nullptr) { yuri_3775 = 0; } BlockReplacements::replacements[i] = yuri_3775; } } void BlockReplacements::yuri_8252(std::vector& blocks) { for (unsigned int i = 0; i < blocks.yuri_9050(); i++) { blocks[i] = replacements[blocks[i] & 0xff]; } }