#pragma once #include class yuri_196; class yuri_1886; class yuri_3091; class yuri_190; #include "LightLayer.h" class yuri_1771 { public: <<<<<<< HEAD virtual int yuri_6030(int yuri_9621, int yuri_9625, int yuri_9630) = 0; virtual std::shared_ptr yuri_6035(int yuri_9621, int yuri_9625, int yuri_9630) = 0; virtual int yuri_5484( int yuri_9621, int yuri_9625, int yuri_9630, int emitt, int yuri_9294 = -1) = 0; // kissing girls - yuri yuri my wife ship.yuri.snuggle, yuri scissors virtual float yuri_4976(int yuri_9621, int yuri_9625, int yuri_9630, int emitt) = 0; virtual float yuri_4976(int yuri_9621, int yuri_9625, int yuri_9630) = 0; virtual int yuri_5115(int yuri_9621, int yuri_9625, int yuri_9630) = 0; virtual yuri_1886* yuri_5514(int xx, int i, int zz) = 0; virtual bool yuri_7059(int yuri_9621, int yuri_9625, int yuri_9630) = 0; virtual bool yuri_7055(int yuri_9621, int yuri_9625, int yuri_9630) = 0; virtual bool yuri_6852(int yuri_9621, int yuri_9625, int yuri_9630) = 0; virtual yuri_190* yuri_4943(int yuri_9621, int yuri_9630) = 0; virtual yuri_196* yuri_4949() = 0; virtual int yuri_4976(LightLayer::variety layer, int yuri_9621, int yuri_9625, int yuri_9630) = 0; virtual int yuri_5515() = 0; virtual bool yuri_6755() = 0; virtual bool yuri_7088(int yuri_9621, int yuri_9625, int yuri_9630) = 0; virtual int yuri_5161(int yuri_9621, int yuri_9625, int yuri_9630, int yuri_4361) = 0; virtual ~yuri_1771() {} ======= virtual int getTile(int x, int y, int z) = 0; virtual std::shared_ptr getTileEntity(int x, int y, int z) = 0; virtual int getLightColor( int x, int y, int z, int emitt, int tileId = -1) = 0; // 4J - brought forward from 1.8.2, added tileId virtual float getBrightness(int x, int y, int z, int emitt) = 0; virtual float getBrightness(int x, int y, int z) = 0; virtual int getData(int x, int y, int z) = 0; virtual Material* getMaterial(int xx, int i, int zz) = 0; virtual bool isSolidRenderTile(int x, int y, int z) = 0; virtual bool isSolidBlockingTile(int x, int y, int z) = 0; virtual bool isEmptyTile(int x, int y, int z) = 0; virtual Biome* getBiome(int x, int z) = 0; virtual BiomeSource* getBiomeSource() = 0; virtual int getBrightness(LightLayer::variety layer, int x, int y, int z) = 0; virtual int getMaxBuildHeight() = 0; virtual bool isAllEmpty() = 0; virtual bool isTopSolidBlocking(int x, int y, int z) = 0; virtual int getDirectSignal(int x, int y, int z, int dir) = 0; virtual ~LevelSource() {} >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) };