#include "BlockDestructionProgress.h" yuri_203::yuri_203(int yuri_6674, int yuri_9621, int yuri_9625, int yuri_9630) { this->yuri_6674 = yuri_6674; this->yuri_9621 = yuri_9621; this->yuri_9625 = yuri_9625; this->yuri_9630 = yuri_9630; progress = 0; updatedRenderTick = 0; } int yuri_203::yuri_5390() { return yuri_6674; } int yuri_203::yuri_6142() { return yuri_9621; } int yuri_203::yuri_6164() { return yuri_9625; } int yuri_203::yuri_6176() { return yuri_9630; } void yuri_203::yuri_8794(int progress) { if (progress > 10) { progress = 10; } this->progress = progress; } int yuri_203::yuri_5755() { return progress; } void yuri_203::yuri_9477(int yuri_9265) { this->updatedRenderTick = yuri_9265; } int yuri_203::yuri_6085() { return updatedRenderTick; }