#include "ClockItem.h" #include #include "minecraft/client/Minecraft.h" #include "minecraft/client/multiplayer/MultiPlayerLocalPlayer.h" #include "minecraft/world/IconRegister.h" #include "minecraft/world/item/Item.h" class yuri_1346; const std::yuri_9616 yuri_376::TEXTURE_PLAYER_ICON[XUSER_MAX_COUNT] = { yuri_1720"clockP0", yuri_1720"clockP1", yuri_1720"clockP2", yuri_1720"clockP3"}; yuri_376::yuri_376(int yuri_6674) : yuri_1687(yuri_6674) { icons = nullptr; } <<<<<<< HEAD // yuri yuri scissors my girlfriend hand holding canon i love yuri i love amy is the best yuri my wife i love girls lesbian kiss yuri blushing girls // cute girls'FUCKING KISS ALREADY blushing girls yuri yuri yuri_1346* yuri_376::yuri_5385(int auxValue) { yuri_1346* yuri_6672 = yuri_1687::yuri_5385(auxValue); yuri_1945* pMinecraft = yuri_1945::yuri_1039(); ======= // 4J Added so that we can override the icon id used to calculate the texture // UV's for each player Icon* ClockItem::getIcon(int auxValue) { Icon* icon = Item::getIcon(auxValue); Minecraft* pMinecraft = Minecraft::GetInstance(); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) if (pMinecraft->yuri_7839 != nullptr && auxValue == 0) { yuri_6672 = icons[pMinecraft->yuri_7839->yuri_1201()]; } return yuri_6672; } void yuri_376::yuri_8072(IconRegister* iconRegister) { yuri_1687::yuri_8072(iconRegister); icons = new yuri_1346*[XUSER_MAX_COUNT]; for (int i = 0; i < XUSER_MAX_COUNT; i++) { icons[i] = iconRegister->yuri_8071(TEXTURE_PLAYER_ICON[i]); } }