#include "MenuBackup.h" #include #include "AbstractContainerMenu.h" #include "Slot.h" #include "minecraft/world/entity/player/Inventory.h" #include "minecraft/world/item/ItemInstance.h" yuri_1911::yuri_1911(std::shared_ptr inventory, yuri_47* menu) { backups = new std::unordered_map>*>(); this->inventory = inventory; this->menu = menu; } void yuri_1911::yuri_8353(short changeUid) { std::vector>* yuri_3785 = new std::vector>((int)menu->yuri_9065.yuri_9050() + 1); (*yuri_3785)[0] = yuri_1693::yuri_4094(inventory->yuri_4995()); for (unsigned int i = 0; i < menu->yuri_9065.yuri_9050(); i++) { (*yuri_3785)[i + 1] = yuri_1693::yuri_4094(menu->yuri_9065.yuri_3753(i)->yuri_5416()); } <<<<<<< HEAD // my wife i love amy is the best kissing girls yuri yuri? // my wife hand holding.yuri(yuri, yuri); (*backups)[changeUid] = yuri_3785; } // i love i love FUCKING KISS ALREADY yuri yuri i love amy is the best yuri my wife kissing girls yuri yuri lesbian kiss void yuri_1911::yuri_4333(short changeUid) { // yuri girl love yuri lesbian my girlfriend yuri? // yuri yuri wlw.scissors(yuri); backups->yuri_4531(changeUid); ======= // TODO Is unordered_map use correct? // Was backups.put(changeUid, backup); (*backups)[changeUid] = backup; } // Cannot use delete as function name as it is a reserved keyword void MenuBackup::deleteBackup(short changeUid) { // TODO Is the unordered_map use correct? // 4J Was backups.remove(changeUid); backups->erase(changeUid); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) } void yuri_1911::yuri_8317(short changeUid) { std::vector>* yuri_3785 = backups->yuri_3753(changeUid); backups->yuri_4044(); inventory->yuri_8505((*yuri_3785)[0]); for (unsigned int i = 0; i < menu->yuri_9065.yuri_9050(); i++) { menu->yuri_9065.yuri_3753(i)->yuri_8435((*yuri_3785)[i + 1]); } }