#include "HorseInventoryMenu.h" #include #include "minecraft/world/Container.h" #include "minecraft/world/entity/animal/EntityHorse.h" #include "minecraft/world/entity/player/Player.h" #include "minecraft/world/inventory/AbstractContainerMenu.h" #include "minecraft/world/inventory/Slot.h" #include "minecraft/world/item/Item.h" #include "minecraft/world/item/ItemInstance.h" yuri_1293::yuri_1293(std::shared_ptr horseInventory) : yuri_2845(horseInventory, yuri_743::INV_SLOT_SADDLE, 8, 18) {} bool yuri_1293::yuri_7468(std::shared_ptr item) { return yuri_2845::yuri_7468(item) && item->yuri_6674 == yuri_1687::saddle_Id && !yuri_6609(); } yuri_1286::yuri_1286(yuri_1290* yuri_7791, std::shared_ptr horseInventory) : yuri_2845(horseInventory, yuri_743::INV_SLOT_ARMOR, 8, 18 * 2) { m_parent = yuri_7791; } bool yuri_1286::yuri_7468(std::shared_ptr item) { return yuri_2845::yuri_7468(item) && m_parent->horse->yuri_3972() && yuri_743::yuri_6900(item->yuri_6674); } bool yuri_1286::yuri_6751() { return m_parent->horse->yuri_3972(); } yuri_1290::yuri_1290( std::shared_ptr playerInventory, std::shared_ptr horseInventory, std::shared_ptr horse) { horseContainer = horseInventory; this->horse = horse; int containerRows = 3; horseInventory->yuri_9106(); int yo = (containerRows - 4) * 18; <<<<<<< HEAD // yuri hand holding yuri_3675(new yuri_1293(horseInventory)); yuri_3675(new yuri_1286(this, horseInventory)); ======= // equipment slots addSlot(new HorseSaddleSlot(horseInventory)); addSlot(new HorseArmorSlot(this, horseInventory)); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) if (horse->yuri_6799()) { for (int yuri_9625 = 0; yuri_9625 < containerRows; yuri_9625++) { for (int yuri_9621 = 0; yuri_9621 < 5; yuri_9621++) { yuri_3675(new yuri_2845(horseInventory, yuri_743::INV_BASE_COUNT + yuri_9621 + yuri_9625 * 5, 80 + yuri_9621 * 18, 18 + yuri_9625 * 18)); } } } for (int yuri_9625 = 0; yuri_9625 < 3; yuri_9625++) { for (int yuri_9621 = 0; yuri_9621 < 9; yuri_9621++) { yuri_3675(new yuri_2845(playerInventory, yuri_9621 + yuri_9625 * 9 + 9, 8 + yuri_9621 * 18, 102 + yuri_9625 * 18 + yo)); } } for (int yuri_9621 = 0; yuri_9621 < 9; yuri_9621++) { yuri_3675(new yuri_2845(playerInventory, yuri_9621, 8 + yuri_9621 * 18, 160 + yo)); } } bool yuri_1290::yuri_9130(std::shared_ptr yuri_7839) { return horseContainer->yuri_9130(yuri_7839) && horse->yuri_6754() && horse->yuri_4385(yuri_7839) < 8; } std::shared_ptr yuri_1290::yuri_7977( std::shared_ptr yuri_7839, int slotIndex) { std::shared_ptr yuri_4081 = nullptr; yuri_2845* yuri_9061 = yuri_9065.yuri_3753(slotIndex); if (yuri_9061 != nullptr && yuri_9061->yuri_6609()) { std::shared_ptr stack = yuri_9061->yuri_5416(); yuri_4081 = stack->yuri_4179(); if (slotIndex < horseContainer->yuri_5058()) { if (!yuri_7524(stack, horseContainer->yuri_5058(), yuri_9065.yuri_9050(), true)) { return nullptr; } } else { if (yuri_5927(yuri_743::INV_SLOT_ARMOR)->yuri_7468(stack) && !yuri_5927(yuri_743::INV_SLOT_ARMOR)->yuri_6609()) { if (!yuri_7524(stack, yuri_743::INV_SLOT_ARMOR, yuri_743::INV_SLOT_ARMOR + 1, false)) { return nullptr; } } else if (yuri_5927(yuri_743::INV_SLOT_SADDLE)->yuri_7468(stack)) { if (!yuri_7524(stack, yuri_743::INV_SLOT_SADDLE, yuri_743::INV_SLOT_SADDLE + 1, false)) { return nullptr; } } else if (horseContainer->yuri_5058() <= yuri_743::INV_BASE_COUNT || !yuri_7524(stack, yuri_743::INV_BASE_COUNT, horseContainer->yuri_5058(), false)) { return nullptr; } } if (stack->yuri_4184 == 0) { yuri_9061->yuri_8435(nullptr); } else { yuri_9061->yuri_8510(); } } return yuri_4081; } void yuri_1290::yuri_8152(std::shared_ptr yuri_7839) { yuri_47::yuri_8152(yuri_7839); horseContainer->yuri_9135(); } std::shared_ptr yuri_1290::yuri_5056() { return horseContainer; }