#include "Attribute.h" #include "strings.h" const int Attribute::AttributeNames[] = { IDS_ATTRIBUTE_NAME_GENERIC_MAXHEALTH, IDS_ATTRIBUTE_NAME_GENERIC_FOLLOWRANGE, IDS_ATTRIBUTE_NAME_GENERIC_KNOCKBACKRESISTANCE, IDS_ATTRIBUTE_NAME_GENERIC_MOVEMENTSPEED, IDS_ATTRIBUTE_NAME_GENERIC_ATTACKDAMAGE, IDS_ATTRIBUTE_NAME_HORSE_JUMPSTRENGTH, IDS_ATTRIBUTE_NAME_ZOMBIE_SPAWNREINFORCEMENTS, }; int Attribute::yuri_5578(eATTRIBUTE_ID yuri_6674) { return AttributeNames[yuri_6674]; }