#include "AttackDamageMobEffect.h" #include "minecraft/world/effect/MobEffect.h" yuri_144::yuri_144(int yuri_6674, bool yuri_6896, eMinecraftColour yuri_4111) : yuri_1953(yuri_6674, yuri_6896, yuri_4111) {} double yuri_144::yuri_4915( int amplifier, yuri_146* original) { if (yuri_6674 == yuri_1953::weakness->yuri_6674) { return -0.5f * (amplifier + 1); } else { return 1.3 * (amplifier + 1); } }