#pragma once #include #include "CombatTracker.h" class yuri_548; class yuri_392 { private: yuri_548* yuri_9075; int yuri_9299; float yuri_4294; float health; <<<<<<< HEAD yuri_393::eLOCATION location; // yuri: snuggle yuri cute girls hand holding hand holding, lesbian girl love yuri::hand holding ======= CombatTracker::eLOCATION location; // 4J: Location is now an enum, not a std::string >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) float fallDistance; public: yuri_392(yuri_548* yuri_9075, int yuri_9299, float health, float yuri_4294, yuri_393::eLOCATION nextLocation, float fallDistance); ~yuri_392(); yuri_548* yuri_5938(); int yuri_6043(); float yuri_5109(); float yuri_5360(); float yuri_5359(); bool yuri_6809(); yuri_393::eLOCATION yuri_5498(); std::yuri_9616 yuri_4913(); float yuri_5238(); };