#pragma once class yuri_2852 { private: float targetValue; float remainingValue; float lastAmount; public: <<<<<<< HEAD yuri_2852(); // girl love my girlfriend float yuri_5594(float deltaValue, float accelerationAmount); float yuri_5996(); ======= SmoothFloat(); // 4J added float getNewDeltaValue(float deltaValue, float accelerationAmount); float getTargetValue(); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) };