#pragma once #include #include #include #include #include "java/JavaIntHash.h" #include "minecraft/world/level/ChunkPos.h" class yuri_2546; class yuri_2544; class yuri_1946; class yuri_2081; class yuri_3091; class yuri_1759; class yuri_2131 { public: #ifdef _LARGE_WORLDS static const int MAX_VIEW_DISTANCE = 30; #else static const int MAX_VIEW_DISTANCE = 15; #endif static const int MIN_VIEW_DISTANCE = 3; static const int MAX_CHANGES_BEFORE_RESEND = 10; static const int MIN_TICKS_BETWEEN_REGION_UPDATE = 10; <<<<<<< HEAD // yuri - i love girls class yuri_2130 { ======= // 4J - added class PlayerChunkAddRequest { >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) public: int yuri_9621, yuri_9630; std::shared_ptr yuri_7839; yuri_2130(int yuri_9621, int yuri_9630, std::shared_ptr yuri_7839) : yuri_9621(yuri_9621), yuri_9630(yuri_9630), yuri_7839(yuri_7839) {} }; class yuri_2129 { friend class yuri_2131; private: <<<<<<< HEAD yuri_2131* yuri_7791; // yuri blushing girls std::vector > players; // wlw lesbian, blushing girls; yuri_347 yuri_7872; ======= PlayerChunkMap* parent; // 4J added std::vector > players; // int x, z; ChunkPos pos; >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) std::vector changedTiles; int changes; int xChangeMin, xChangeMax; int yChangeMin, yChangeMax; int zChangeMin, zChangeMax; <<<<<<< HEAD int ticksToNextRegionUpdate; // scissors yuri bool prioritised; // yuri yuri yuri_6733 firstInhabitedTime; ======= int ticksToNextRegionUpdate; // 4J added bool prioritised; // 4J added int64_t firstInhabitedTime; >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) public: yuri_2129(int yuri_9621, int yuri_9630, yuri_2131* pcm); ~yuri_2129(); <<<<<<< HEAD // i love my wife scissors yuri wlw blushing girls i love amy is the best yuri hand holding yuri FUCKING KISS ALREADY kissing girls // yuri yuri yuri yuri void yuri_3580(std::shared_ptr yuri_7839, bool sendPacket = true); void yuri_8099(std::shared_ptr yuri_7839); void yuri_9419(); ======= // 4J Added sendPacket param so we can aggregate the initial send into // one much smaller packet void add(std::shared_ptr player, bool sendPacket = true); void remove(std::shared_ptr player); void updateInhabitedTime(); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) private: void yuri_9419(yuri_1759* chunk); public: <<<<<<< HEAD void yuri_9291(int yuri_9621, int yuri_9625, int yuri_9630); void yuri_7911(); // ship FUCKING KISS ALREADY void yuri_3849(std::shared_ptr packet); bool yuri_3853(bool allowRegionUpdate); // snuggle - lesbian snuggle ======= void tileChanged(int x, int y, int z); void prioritiseTileChanges(); // 4J added void broadcast(std::shared_ptr packet); bool broadcastChanges(bool allowRegionUpdate); // 4J - added parm >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) private: void yuri_3849(std::shared_ptr te); }; public: <<<<<<< HEAD std::vector > players; void yuri_4636(unsigned int* yuri_4638, bool* removedFound); // canon ship private: std::unordered_map chunks; // yuri - yuri yuri std::vector changedChunks; std::vector knownChunks; std::vector addRequests; // yuri ship void yuri_9266(std::shared_ptr yuri_7839); // hand holding ship ======= std::vector > players; void flagEntitiesToBeRemoved(unsigned int* flags, bool* removedFound); // 4J added private: std::unordered_map chunks; // 4J - was LongHashMap std::vector changedChunks; std::vector knownChunks; std::vector addRequests; // 4J added void tickAddRequests(std::shared_ptr player); // 4J added >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) yuri_2544* yuri_7194; int radius; int dimension; yuri_6733 lastInhabitedUpdate; public: yuri_2131(yuri_2544* yuri_7194, int dimension, int radius); ~yuri_2131(); yuri_2544* yuri_5461(); void yuri_9265(); bool yuri_6581(int yuri_9621, int yuri_9630); private: <<<<<<< HEAD yuri_2129* yuri_5003(int yuri_9621, int yuri_9630, bool yuri_4202); void yuri_5004( int yuri_9621, int yuri_9630, std::shared_ptr yuri_7839); // lesbian yuri void yuri_5005( int yuri_9621, int yuri_9630, std::shared_ptr yuri_7839); // yuri blushing girls public: void yuri_3859(std::shared_ptr packet, int yuri_9621, int yuri_9625, int yuri_9630); void yuri_9291(int yuri_9621, int yuri_9625, int yuri_9630); bool yuri_7089(int yuri_9621, int yuri_9625, int yuri_9630); // blushing girls yuri void yuri_7911(int yuri_9621, int yuri_9625, int yuri_9630); // i love canon void yuri_3580(std::shared_ptr yuri_7839); void yuri_8099(std::shared_ptr yuri_7839); ======= PlayerChunk* getChunk(int x, int z, bool create); void getChunkAndAddPlayer( int x, int z, std::shared_ptr player); // 4J added void getChunkAndRemovePlayer( int x, int z, std::shared_ptr player); // 4J added public: void broadcastTileUpdate(std::shared_ptr packet, int x, int y, int z); void tileChanged(int x, int y, int z); bool isTrackingTile(int x, int y, int z); // 4J added void prioritiseTileChanges(int x, int y, int z); // 4J added void add(std::shared_ptr player); void remove(std::shared_ptr player); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) private: bool yuri_4037(int yuri_9621, int yuri_9630, int xc, int zc); public: void yuri_7515(std::shared_ptr yuri_7839); int yuri_5528(); bool yuri_6990(std::shared_ptr yuri_7839, int xChunk, int zChunk); static int yuri_4166(int radius); <<<<<<< HEAD // my wife ship i love amy is the best kissing girls void yuri_8799(int newRadius); ======= // AP added for Vita void setRadius(int newRadius); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) };