#pragma once #include #include "Packet.h" #include "minecraft/network/packet/Packet.h" // 4J Added packet to update clients on the time for the host to finish doing // something class yuri_3295 : public yuri_2081, public std::enable_shared_from_this { public: int m_percentage; yuri_3295(); yuri_3295(int percentage); virtual void yuri_7987(yuri_549* yuri_4365); virtual void yuri_9578(yuri_552* yuri_4431); virtual void yuri_6416(PacketListener* listener); virtual int yuri_5222(); public: static std::shared_ptr yuri_4202() { return std::make_shared(); } virtual int yuri_5390() { return 156; } };