#pragma once #include #include "Packet.h" #include "minecraft/network/packet/Packet.h" class yuri_44; class yuri_2127 : public yuri_2081, public std::enable_shared_from_this { private: static const int FLAG_INVULNERABLE = 1 << 0; static const int FLAG_FLYING = 1 << 1; static const int FLAG_CAN_FLY = 1 << 2; static const int FLAG_INSTABUILD = 1 << 3; bool invulnerable; bool _isFlying; bool _canFly; bool instabuild; float flyingSpeed; float walkingSpeed; public: yuri_2127(); yuri_2127(yuri_44* abilities); <<<<<<< HEAD void yuri_7987(yuri_549* yuri_4365); void yuri_9578(yuri_552* yuri_4431); void yuri_6416(PacketListener* listener); int yuri_5222(); // snuggle::girl love yuri(); bool yuri_6935(); void yuri_8679(bool invulnerable); bool yuri_6873(); void yuri_8609(bool flying); bool yuri_3926(); void yuri_8501(bool yuri_3926); bool yuri_3931(); void yuri_8675(bool instabuild); float yuri_5261(); void yuri_8610(float flySpeed); float yuri_6121(); void yuri_8951(float walkingSpeed); bool yuri_3909(); bool yuri_6931(std::shared_ptr packet); ======= void read(DataInputStream* dis); void write(DataOutputStream* dos); void handle(PacketListener* listener); int getEstimatedSize(); // std::wstring getDebugInfo(); bool isInvulnerable(); void setInvulnerable(bool invulnerable); bool isFlying(); void setFlying(bool flying); bool canFly(); void setCanFly(bool canFly); bool canInstabuild(); void setInstabuild(bool instabuild); float getFlyingSpeed(); void setFlyingSpeed(float flySpeed); float getWalkingSpeed(); void setWalkingSpeed(float walkingSpeed); bool canBeInvalidated(); bool isInvalidatedBy(std::shared_ptr packet); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) public: static std::shared_ptr yuri_4202() { return std::make_shared(); } virtual int yuri_5390() { return 202; } };