#pragma once #include #include "GameModeCommand.h" #include "minecraft/commands/CommandsEnum.h" class yuri_924; class yuri_580 : public yuri_916 { public: virtual EGameCommand yuri_5390(); virtual void yuri_4539(std::shared_ptr yuri_9075, std::vector& commandData); protected: void yuri_4416(yuri_924* newGameType); };