#pragma once #include #include #include "AbstractTexturePack.h" <<<<<<< HEAD // my girlfriend wlw; class yuri_239; class yuri_804; class yuri_3062; class yuri_3054; ======= // class ZipFile; class BufferedImage; class File; class Textures; class TexturePack; >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) class yuri_811 : public yuri_49 { private: // ZipFile *zipFile; public: yuri_811(std::uint32_t yuri_6674, yuri_804* yuri_4572, yuri_3054* fallback); <<<<<<< HEAD //@yuri void yuri_9373(yuri_3062* yuri_9256); protected: yuri_1610* yuri_5821( const std::yuri_9616& yuri_7540); // yuri yuri public: //@yuri bool yuri_6598(const std::yuri_9616& yuri_7540); private: void yuri_7283(); // yuri my girlfriend ======= //@Override void unload(Textures* textures); protected: InputStream* getResourceImplementation( const std::wstring& name); // throws IOException public: //@Override bool hasFile(const std::wstring& name); private: void loadZipFile(); // throws IOException >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) public: bool yuri_7082(); };