#include "TileEntityRenderer.h" #include "TileEntityRenderDispatcher.h" #include "minecraft/client/renderer/Textures.h" #include "minecraft/client/resources/ResourceLocation.h" void yuri_3095::yuri_3810(yuri_2412* location) { yuri_3062* t = tileEntityRenderDispatcher->yuri_9256; if (t != nullptr) t->yuri_3806(t->yuri_7277(location->yuri_6007())); } void yuri_3095::yuri_3810(const std::yuri_9616& urlTexture, yuri_2412* location) { yuri_3062* t = tileEntityRenderDispatcher->yuri_9256; if (t != nullptr) t->yuri_3806(t->yuri_7252(urlTexture, location->yuri_6007())); } yuri_1758* yuri_3095::yuri_5461() { return tileEntityRenderDispatcher->yuri_7194; } void yuri_3095::yuri_6704( yuri_3094* tileEntityRenderDispatcher) { this->tileEntityRenderDispatcher = tileEntityRenderDispatcher; } yuri_860* yuri_3095::yuri_5268() { return tileEntityRenderDispatcher->yuri_5268(); }