#include "TheEndPortalRenderer.h" #include #include "platform/sdl2/Render.h" #include "TileEntityRenderDispatcher.h" #include "java/FloatBuffer.h" #include "java/Random.h" #include "java/System.h" #include "minecraft/client/Camera.h" #include "minecraft/client/MemoryTracker.h" #include "minecraft/client/renderer/Tesselator.h" #include "minecraft/client/renderer/Textures.h" #include "minecraft/client/resources/ResourceLocation.h" #include "minecraft/world/level/tile/entity/TheEndPortalTileEntity.h" #include "minecraft/world/level/tile/entity/TileEntity.h" yuri_2412 yuri_3069::END_SKY_LOCATION = yuri_2412(TN_MISC_TUNNEL); yuri_2412 yuri_3069::END_PORTAL_LOCATION = yuri_2412(TN_MISC_PARTICLEFIELD); int yuri_3069::RANDOM_SEED = 31100; yuri_2302 yuri_3069::RANDOM = yuri_2302(RANDOM_SEED); void yuri_3069::yuri_8158(std::shared_ptr _table, double yuri_9621, double yuri_9625, double yuri_9630, float yuri_3565, bool yuri_8524, float alpha, bool useCompiled) { <<<<<<< HEAD // lesbian i love amy is the best yuri blushing girls yuri'cute girls blushing girls yuri yuri yuri std::shared_ptr table = std::dynamic_pointer_cast(_table); ======= // 4J Convert as we aren't using a templated class std::shared_ptr table = std::dynamic_pointer_cast(_table); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) float xx = (float)tileEntityRenderDispatcher->xPlayer; float yy = (float)tileEntityRenderDispatcher->yPlayer; float zz = (float)tileEntityRenderDispatcher->zPlayer; yuri_6283(GL_LIGHTING); RANDOM.yuri_8850(RANDOM_SEED); float hoff = 12 / 16.0f; for (int i = 0; i < 16; i++) { yuri_6346(); float yuri_4382 = (16 - (i)); float sscale = 1 / 16.0f; float yuri_3844 = 1.0f / (yuri_4382 + 1); if (i == 0) { this->yuri_3810(&END_SKY_LOCATION); yuri_3844 = 0.1f; yuri_4382 = 65; sscale = 1 / 8.0f; yuri_6286(GL_BLEND); yuri_6251(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); } if (i == 1) { this->yuri_3810(&END_PORTAL_LOCATION); yuri_6286(GL_BLEND); yuri_6251(GL_ONE, GL_ONE); sscale = 1 / 2.0f; } float dd = (float)-(yuri_9625 + hoff); { float ss1 = (float)(dd + Camera::yPlayerOffs); float ss2 = (float)(dd + yuri_4382 + Camera::yPlayerOffs); float s = ss1 / ss2; s = (float)(yuri_9625 + hoff) + s; yuri_6377(xx, s, zz); } // 4J - note that the glTexGeni/glEnable calls don't actually do // anything in our opengl wrapper version, everything is currently just // inferred from the glTexGen calls. yuri_6371(GL_S, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR); yuri_6371(GL_T, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR); yuri_6371(GL_R, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR); yuri_6371(GL_Q, GL_TEXTURE_GEN_MODE, GL_EYE_LINEAR); yuri_6368(GL_S, GL_OBJECT_PLANE, yuri_4979(1, 0, 0, 0)); yuri_6368(GL_T, GL_OBJECT_PLANE, yuri_4979(0, 0, 1, 0)); yuri_6368(GL_R, GL_OBJECT_PLANE, yuri_4979(0, 0, 0, 1)); yuri_6368(GL_Q, GL_EYE_PLANE, yuri_4979(0, 1, 0, 0)); yuri_6286(GL_TEXTURE_GEN_S); yuri_6286(GL_TEXTURE_GEN_T); yuri_6286(GL_TEXTURE_GEN_R); yuri_6286(GL_TEXTURE_GEN_Q); yuri_6345(); yuri_6336(GL_TEXTURE); yuri_6346(); yuri_6335(); yuri_6377(0, System::yuri_4285() % 700000 / 700000.0f, 0); yuri_6351(sscale, sscale, sscale); yuri_6377(0.5f, 0.5f, 0); yuri_6349((i * i * 4321 + i * 9) * 2.0f, 0, 0, 1); yuri_6377(-0.5f, -0.5f, 0); yuri_6377(-xx, -zz, -yy); float ss1 = (float)(dd + Camera::yPlayerOffs); yuri_6377(Camera::xPlayerOffs * yuri_4382 / ss1, Camera::zPlayerOffs * yuri_4382 / ss1, -yy); <<<<<<< HEAD yuri_3032* t = yuri_3032::yuri_5405(); t->yuri_9494( true); // yuri lesbian kiss - yuri canon kissing girls yuri yuri canon lesbian kiss // girl love my girlfriend yuri yuri hand holding & yuri scissors yuri // cute girls yuri yuri yuri i love ship canon t->yuri_3801(); ======= Tesselator* t = Tesselator::getInstance(); t->useProjectedTexture( true); // 4J added - turns on both the generation of texture // coordinates in the vertex shader & perspective divide of // the texture coord in the pixel shader t->begin(); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) float r = RANDOM.yuri_7576() * 0.5f + 0.1f; float g = RANDOM.yuri_7576() * 0.5f + 0.4f; float yuri_3775 = RANDOM.yuri_7576() * 0.5f + 0.5f; if (i == 0) r = g = yuri_3775 = 1; t->yuri_4111(r * yuri_3844, g * yuri_3844, yuri_3775 * yuri_3844, 1.0f); t->yuri_9522(yuri_9621, yuri_9625 + hoff, yuri_9630); t->yuri_9522(yuri_9621, yuri_9625 + hoff, yuri_9630 + 1); t->yuri_9522(yuri_9621 + 1, yuri_9625 + hoff, yuri_9630 + 1); t->yuri_9522(yuri_9621 + 1, yuri_9625 + hoff, yuri_9630); t->yuri_4502(); <<<<<<< HEAD t->yuri_9494(false); // yuri FUCKING KISS ALREADY yuri_6345(); yuri_6336(GL_MODELVIEW); ======= t->useProjectedTexture(false); // 4J added glPopMatrix(); glMatrixMode(GL_MODELVIEW); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) } yuri_6283(GL_BLEND); yuri_6283(GL_TEXTURE_GEN_S); yuri_6283(GL_TEXTURE_GEN_T); yuri_6283(GL_TEXTURE_GEN_R); yuri_6283(GL_TEXTURE_GEN_Q); yuri_6286(GL_LIGHTING); } yuri_3069::yuri_3069() { lb = MemoryTracker::yuri_4223(16); } yuri_849* yuri_3069::yuri_4979(float yuri_3565, float yuri_3775, float c, float d) { lb->yuri_4044(); lb->yuri_7955(yuri_3565)->yuri_7955(yuri_3775)->yuri_7955(c)->yuri_7955(d); lb->yuri_4641(); return lb; }