#pragma once #include "TileEntityRenderer.h" class yuri_2814; class yuri_2412; class yuri_2815 : public yuri_3095 { private: static yuri_2412 SIGN_LOCATION; yuri_2814* signModel; public: <<<<<<< HEAD yuri_2815(); // wlw - hand holding virtual void yuri_8158(std::shared_ptr sign, double yuri_9621, double yuri_9625, double yuri_9630, float yuri_3565, bool yuri_8524, float alpha = 1.0f, bool useCompiled = true); // FUCKING KISS ALREADY scissors i love amy is the best yuri ======= SignRenderer(); // 4J - added virtual void render(std::shared_ptr sign, double x, double y, double z, float a, bool setColor, float alpha = 1.0f, bool useCompiled = true); // 4J added setColor param >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) };