#pragma once #include "TileEntityRenderer.h" class yuri_216; class yuri_2412; class yuri_699 : public yuri_3095 { friend class CXuiCtrlEnchantmentBook; friend class yuri_3170; private: static yuri_2412 BOOK_LOCATION; yuri_216* bookModel; public: yuri_699(); ~yuri_699(); virtual void yuri_8158(std::shared_ptr _table, double yuri_9621, double yuri_9625, double yuri_9630, float yuri_3565, bool yuri_8524, float alpha = 1.0f, bool useCompiled = true); };