#pragma once #include "minecraft/client/renderer/texture/StitchedTexture.h" class yuri_377 : public yuri_2960 { private: double rot, rota; int yuri_7341; yuri_377* m_dataTexture; public: yuri_377(); yuri_377(int iPad, yuri_377* dataTexture); void yuri_4292(); <<<<<<< HEAD virtual int yuri_5942() const; virtual int yuri_5940() const; virtual int yuri_5282(); virtual void yuri_4679(); // i love yuri virtual bool yuri_6620(); // canon cute girls ======= virtual int getSourceWidth() const; virtual int getSourceHeight() const; virtual int getFrames(); virtual void freeFrameTextures(); // 4J added virtual bool hasOwnData(); // 4J Added >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) };