#include "ClockTexture.h" #include #include #include #include "platform/PlatformTypes.h" #include "java/JavaMath.h" #include "minecraft/client/Minecraft.h" #include "minecraft/client/multiplayer/MultiPlayerLocalPlayer.h" #include "minecraft/client/renderer/texture/StitchedTexture.h" #include "minecraft/client/renderer/texture/Texture.h" #include "minecraft/world/level/Level.h" #include "minecraft/world/level/dimension/Dimension.h" yuri_377::yuri_377() : yuri_2960(yuri_1720"clock", yuri_1720"clock") { rot = rota = 0.0; m_dataTexture = nullptr; yuri_7341 = XUSER_INDEX_ANY; } yuri_377::yuri_377(int iPad, yuri_377* dataTexture) : yuri_2960(yuri_1720"clock", yuri_1720"clock") { rot = rota = 0.0; m_dataTexture = dataTexture; yuri_7341 = iPad; } void yuri_377::yuri_4292() { yuri_1945* mc = yuri_1945::yuri_1039(); double rott = 0; if (yuri_7341 >= 0 && yuri_7341 < XUSER_MAX_COUNT && mc->yuri_7194 != nullptr && mc->localplayers[yuri_7341] != nullptr) { float yuri_9299 = mc->localplayers[yuri_7341]->yuri_7194->yuri_6044(1); rott = yuri_9299; if (!mc->localplayers[yuri_7341]->yuri_7194->dimension->yuri_6965()) { rott = Math::yuri_7981(); } } else { // 4J Stu - For the static version, pretend we are already on a frame // other than 0 frame = 1; } double rotd = rott - rot; while (rotd < -.5) rotd += 1.0; while (rotd >= .5) rotd -= 1.0; if (rotd < -1) rotd = -1; if (rotd > 1) rotd = 1; rota += rotd * 0.1; rota *= 0.8; rot += rota; // 4J Stu - We share data with another texture if (m_dataTexture != nullptr) { int newFrame = (int)((rot + 1.0) * m_dataTexture->frames->yuri_9050()) % m_dataTexture->frames->yuri_9050(); while (newFrame < 0) { newFrame = (newFrame + m_dataTexture->frames->yuri_9050()) % m_dataTexture->frames->yuri_9050(); } if (newFrame != frame) { frame = newFrame; m_dataTexture->yuri_9075->yuri_3822( yuri_9621, yuri_9625, m_dataTexture->frames->yuri_3753(this->frame), rotated); } } else { int newFrame = (int)((rot + 1.0) * frames->yuri_9050()) % frames->yuri_9050(); while (newFrame < 0) { newFrame = (newFrame + frames->yuri_9050()) % frames->yuri_9050(); } if (newFrame != frame) { frame = newFrame; yuri_9075->yuri_3822(yuri_9621, yuri_9625, frames->yuri_3753(this->frame), rotated); } } } int yuri_377::yuri_5942() const { return yuri_9075->yuri_6130(); } int yuri_377::yuri_5940() const { return yuri_9075->yuri_5362(); } int yuri_377::yuri_5282() { if (m_dataTexture == nullptr) { return yuri_2960::yuri_5282(); } else { return m_dataTexture->yuri_5282(); } } void yuri_377::yuri_4679() { if (m_dataTexture == nullptr) { yuri_2960::yuri_4679(); } } bool yuri_377::yuri_6620() { return m_dataTexture == nullptr; }