#include "TextureAtlas.h" #include "minecraft/client/renderer/Textures.h" #include "minecraft/client/resources/ResourceLocation.h" yuri_2412 TextureAtlas::LOCATION_BLOCKS = yuri_2412(TN_TERRAIN); yuri_2412 TextureAtlas::LOCATION_ITEMS = yuri_2412(TN_GUI_ITEMS);