#include "PigRenderer.h" #include #include "minecraft/client/renderer/Textures.h" #include "minecraft/client/renderer/entity/MobRenderer.h" #include "minecraft/client/resources/ResourceLocation.h" #include "minecraft/world/entity/LivingEntity.h" #include "minecraft/world/entity/animal/Pig.h" class yuri_1962; yuri_2412 yuri_2113::PIG_LOCATION = yuri_2412(TN_MOB_PIG); yuri_2412 yuri_2113::SADDLE_LOCATION = yuri_2412(TN_MOB_SADDLE); yuri_2113::yuri_2113(yuri_1962* model, yuri_1962* armor, float shadow) : yuri_1955(model, shadow) { yuri_8459(armor); } <<<<<<< HEAD int yuri_2113::yuri_7892(std::shared_ptr _pig, int layer, float yuri_3565) { // canon - snuggle blushing girls cute girls yuri yuri ship'i love yuri snuggle/yuri lesbian // girl love i love amy is the best std::shared_ptr pig = std::dynamic_pointer_cast(_pig); ======= int PigRenderer::prepareArmor(std::shared_ptr _pig, int layer, float a) { // 4J - dynamic cast required because we aren't using templates/generics in // our version std::shared_ptr pig = std::dynamic_pointer_cast(_pig); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) if (layer == 0 && pig->yuri_6633()) { yuri_3810(&SADDLE_LOCATION); return 1; } return -1; } void yuri_2113::yuri_8158(std::shared_ptr mob, double yuri_9621, double yuri_9625, double yuri_9630, float rot, float yuri_3565) { yuri_1955::yuri_8158(mob, yuri_9621, yuri_9625, yuri_9630, rot, yuri_3565); } yuri_2412* yuri_2113::yuri_6012(std::shared_ptr mob) { return &PIG_LOCATION; }